Advanced search
- TITLES
- NAMES
- COLLABORATIONS
Search filters
Enter full date
to
or just enter yyyy, or yyyy-mm below
to
to
to
Exclude
Only includes titles with the selected topics
to
In minutes
to
1-50 of 53
- Accidentally sent to the world of the Boiling Isles before a trip to summer camp, a teenage human named Luz longs to become a witch and is aided by rebellious Eda and pint-sized demon King.
- Sonic in a high-octane adventure where the fate of a strange new multiverse rests in his gloved hands.
- Bam, Redbird, Bibi, Batwing, and Buff are thrust into hijinks and action as they learn important lessons about teamwork, friendship, and so much more while helping Batman, Robin, and Batgirl defend Gotham.
- Two rabbit siblings are trained by their panda mentor in the mystic martial art of Woo-Foo, in hopes that they can protect the world from ever-present evil forces.
- New girl Trinity, moves across the street from creepy neighbor, Mr. Peterson. She joins Nicky & their less courageous friends on terrifying stealth missions to find out what horrific secrets are hiding in Peterson's horror house basement.
- Aki Light may seem like a regular, robot schoolboy, but when the villainous Sgt. Night and his team of Robot Masters emerge with ill-intentions, Aki transforms into Mega Man and dedicates himself to protecting Silicon City.
- It tells the story of 11-year old Sky, who finds a new best friend who is completely out of this world - literally.
- While engaging in a fight with his nemesis, Dr. Eggman, Sonic the Hedgehog destroys the Paradox Prism, an ancient artifact with immense power. This causes a ripple in the space-time continuum, separating Sonic from his friends and sending him to New Yoke City, a dystopian version of Green Hills in a parallel universe ruled by five Eggman variants. Traveling through his new surroundings, Sonic is confronted by Nine, a variant of his best friend Tails who constructed mechanized tails as weapons against his childhood bullies, not having a Sonic to help him. Sonic earns Nine's trust, and the young genius modifies Sonic's shoes and gloves to attune to the new energy in his body from the Prism. However, Sonic and Nine are captured, and Sonic is taken for tests run by Rusty Rose, a variant of Amy Rose turned into a subservient cyborg. When the variants threaten Nine, Sonic overworks his powers, causing him to generate a massive amount of energy. However, he notices what seems to be a hallucination of his rival Shadow the Hedgehog during this surge and flashbacks to an earlier confrontation with him.
- To secure the Prism Shard, the rebels battle the Chaos Council. Then Sonic makes a startling discovery about the events that shattered his world.
- A power outage gives two rebels a chance to break into a lab where the Chaos Council is studying Sonic's strange connection to their energy source.
- In a dimension called the Boscage Maze, Sonic runs into tree-dwelling versions of his friends who warn him of a monster that lives on the jungle floor.
- Sonic returns to New Yoke City, where the resistance has rallied the citizens into joining the uprising. However, Nine is a no-show, and Sonic has to deal with the fallout of his sudden disappearance.
- To find his way back to the right dimension, Sonic have to fight with the jungle monster who waged war on his friends and capture the powerful Prism Shard.
- A surprise portal brings Sonic to a world covered in ocean water where his friends are a band of pirates and needs their help to find another shard.
- As Sonic and his crew set sail for the next shard, they encounter Rusty Rose. After a long battle Sonic ends up getting in contact with the shard only to be confronted by Shadow in the Shadowverse. Shadow sends and enraged kick as Sonic
- Shadow ambushes Sonic in the void of the Shatterverse to confront his rival about the destruction of Green Hill - and take matters into his own hands.
- As the Chaos Council searches for the Boscage Prism Shard, Sonic realizes there's only one way to stop the robots from destroying the forest: a battle.
- To save Captain Dread's crew and recapture the Shard, Sonic will have to do what he does best: act fast. Luckily he has help from an unexpected ally.
- Friends become foes when Captain Dread's crew questions Sonic's loyalties. Then, a battle on the high seas breaks out over possession of the Shard.
- The Chaos Council returns to New Yoke City more powerful than ever, forcing the rebels to come out of the shadows and bring a fight to their front door.
- Sonic meets his match in Chaos Sonic, a robot version of himself designed to never fail. Meanwhile, the Chaos Council decides to expand their empire.
- The key to reassembling the Paradox Prism lies in one of the Shatterspaces. But can Nine and Sonic find a portal to safely transport the Shards there?
- While Nine reassembles the Paradox Prism, Shadow and Sonic battle the Council to buy more time-but there's one big surprise they weren't counting on.
- With the Paradox Prism in his hands, Nine begins building the Grim into his own personal paradise - unless Sonic and Shadow can convince him otherwise.
- To get help in the fight against Nine and his winged lackeys, Sonic heads to New Yoke and forms an allegiance with the very last people he ever expected.
- Sonic races to No Place to save the pirates before their world collapses, but Nine still needs Sonic's energy to power the Paradox Prism.
- Sonic must learn to give up some control if he's going to defeat Nine on the battlefield. The first step? Letting the team take over.
- To beat the biggest bot on the battlefield and get one step closer to Nine, Sonic needs to move fast - and accept a little help from his friends.
- Sonic discovers a new ability that may be the key to defeating Nine. But Nine's endless army has only one purpose: to capture Sonic's energy.
- Reality will cease to exist unless a selfless hero makes the ultimate sacrifice. But will it be enough to reverse the damage Nine caused to the universe?
- Ben is tasked with cleaning the Rust Bucket, but when he is tricked into letting the villainous and vile Fly Guys steal it, he must chase them down before they create an unstoppable maggot monster.
- When Ben interferes with malicious magician Hex's quest for the earth-moving Titan Gloves at a swap meet, he inadvertently switches bodies with Gwen forcing him to walk a mile in her shoes... and vice-versa!
- Ben, Gwen, and Max's trip to Niagara Falls is cut short by the horrid Hydromanders, creatures menacing them and their fellow tourists.
- Ben and Gwen's camping trip is interrupted by the emotionless Weatherheads (Gust-o, Hail-o, & Shock-o) but a malfunctioning Omnitrix firing out a mishmash of aliens may not be the forecast for success.
- While trying to film his own indie film, Ben accidentally allows the Bug Gang to go free and when he takes the fight to their hidden lair Ben has to take on their narcissistic leader, the Ant Queen.
- While chilling at a monastery with a no-noise policy, Ben can't keep quiet and accidentally awakens a dangerous Dragon hidden in a secret chamber below the hallowed halls. A job that might be too much for even Diamondhead to handle.
- When a wizard cos player gets his hands on a real, magical wand at Comic Con, Ben enlists Gwen to help stop Hex from retrieving it by tricking the wicked warlock into thinking she is a powerful magic-wielder in her own right: the one and only Lucky Girl!
- While tailgating at a State U. homecoming football game, Ben teams up with Grandpa Max's old college buddies to keep the crazy clown Zombozo from robbing the stadium blind at halftime.
- While winning big on a Sumo Slammers video game, Ben gets the idea to win a wrestling match for real until an intimidating wrestler named Iron Kyle decides to make it a true challenge.
- Ben stumbles into Dr. Animo's secret lab now ruled by his superior mutants, the Alphas, and must help the lesser animals escape while stuck as Stinkfly.
- Ben, Gwen, and Max go on a tour of the impervious Fort Knox, but when Dr. Animo sicks a hungry ani-mutate on the Fort, Ben must stop it before it gobbles up the nation's monitory standard!
- During a tour of historic Oldeville Ben finds a rare Sumo Slammers card, but when Billy Billions comes to claim the same card Ben has to battle Billy's high-tech drones which have hijacked the Rust Bucket!
- When Ben (and Gwen!) attempt to stay up all night for Adrenaland, the only theme park open 24/7, he not only fails to utilize his alien powers to stay awake, but his "sleep-alien-ing" causes disaster after disaster that Gwen must fix before things get way out of hand.
- In a peaceful coastal town, Ben must not only face the archaic antagonist Steam Smythe and his latest creation, the Clocktopus, but also his deepest, darkest fear: Squids!
- During a stop at the superstore Shopp?, Ben and Gwen are transformed into babies by nanny-gone-nuts Nanny Nightmare, who will stop at nothing to reshape the world in the image of her daycare.
- Ben, Gwen, and Max meet a family that appears to be a mirror image of them, but when Max goes off on a hike with their matriarch, Maxine, Ben is forced to babysit Simon Sez, a brat with a Billy Billions designed backpack that turns him into a formidable robot.
- In the heart of Silicon Valley, Ben has to stop Victorian villain Steam Smythe from securing an epic power source sealed in a Tesla time capsule.
- Touring Yellowstone, Ben uncovers a plot by the fast & furious LaGrange to find treasure buried below the national park, but with a little help from Old Faithful, Overflow is able to douse LaGrange's dreams.