"It’s like a new closet that everyone is coming out of," said Twitter user Mr. Shadow of Hollywood's sudden obsession with all things "nerdy." Between Drake admitting to his love of Epic's new video game Fortnite to Kim Kardashian and Michael B. Jordan sharing their interest in anime, it seems like the stigma around nerd culture is lifting while stars bring it to the mainstream. On March 14, a man named Ninja, who has become well-known for live-streaming on website Twitch while playing video games, signed on for a regular stream of the incredibly popular new game Fortnight: Battle Royale. However, things got crazy when none other than Drake, using the screen name TheBoyDuddus, signed on to play with him. He wasn't as talented as Ninja, but he held his own. It was clear that he's a true fan of the game, and it was also obvious that he'd...
- 3/17/2018
- by Emy LaCroix
- In Touch Weekly
A series of new video games for kids with cystic fibrosis not only helps them stick to treatment regimens, but also significantly improves breathing performance. Gamification to the rescue!
One of the hardest parts of treating cystic fibrosis in children is convincing them to perform tedious breathing exercises required to keep airways clear. However, a new study that applies gamification techniques to cystic-fibrosis treatment indicates that specially made video games not only get children to perform breathing exercises--they also improves breathing performance when not playing games.
The study, led by Dr. Peter Bingham of the University of Vermont and Fletcher Allen Health Care, was released at the annual Pediatric Academic Societies conference in Denver on April 30. According to the abstract, breathing techniques practiced in the video games appear to have been used in the days and weeks after the game was played--leading to improved pulmonary function. Both games used a...
One of the hardest parts of treating cystic fibrosis in children is convincing them to perform tedious breathing exercises required to keep airways clear. However, a new study that applies gamification techniques to cystic-fibrosis treatment indicates that specially made video games not only get children to perform breathing exercises--they also improves breathing performance when not playing games.
The study, led by Dr. Peter Bingham of the University of Vermont and Fletcher Allen Health Care, was released at the annual Pediatric Academic Societies conference in Denver on April 30. According to the abstract, breathing techniques practiced in the video games appear to have been used in the days and weeks after the game was played--leading to improved pulmonary function. Both games used a...
- 5/4/2011
- by Neal Ungerleider
- Fast Company
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