“Detroit: Become Human,” the next game from Quantic Dream, has officially gone gold, the developer announced today on the PlayStation Blog. A demo for the action-adventure game is expected to drop on Tuesday.
In the game industry, going gold means production on a game is done and it’s ready to be sent to manufacturers for print. Admittedly, this used to be a bigger deal when games only shipped on discs and had to be completely wrapped up. But in 2018 the term is a little more nebulous, as games can be patched and updated after release. Nevertheless, it’s still a production milestone, usually announced to drum up anticipation for a game’s impending release.
“During these four years, we have gone through all possible states and emotions that the development of such a challenging project induces: the pride of working on something special and unique, the doubt of attaining...
In the game industry, going gold means production on a game is done and it’s ready to be sent to manufacturers for print. Admittedly, this used to be a bigger deal when games only shipped on discs and had to be completely wrapped up. But in 2018 the term is a little more nebulous, as games can be patched and updated after release. Nevertheless, it’s still a production milestone, usually announced to drum up anticipation for a game’s impending release.
“During these four years, we have gone through all possible states and emotions that the development of such a challenging project induces: the pride of working on something special and unique, the doubt of attaining...
- 4/23/2018
- by Blake Hester
- Variety Film + TV
Quantic Dream's Guillaume de Fondaumiere has spoken out in defence of Infinity Ward's Call Of Duty: Modern Warfare 2, after the game came under fire over its controversial airport scene. According to the Heavy Rain producer, the game should not be treated any differently to a movie. "My take on it is very simple. I don't see any reason why video games should be treated differently than movies, for instance," he told MTV. "I think that we should leave game creators free of expressing their vision as they see fit. I think the guys at Infinity Ward (more)...
- 11/14/2009
- by By Mark Langshaw
- Digital Spy
"Heavy Rain" is definitely for mature audiences, since it features nudity, violence and crazy, murderous junk yard owners. It also features a level of realism which may disturb some players, even adult players, placing them in scenes that are stomach-churningly intense. It's this level of maturity and realism that made me wonder what the developers of "Heavy Rain" thought of the airport scene in "Modern Warfare 2." At a recent demo in New York City, I spoke to Guillaume de Fondaumiere, co-ceo of Quantic Dream and executive producer of "Heavy Rain," about the scene:
"My take on it is very simple. I don't see any reason why video games should be treated differently than movies, for instance. I think that we should leave game creators free of expressing their vision as they see fit. I think the guys at Infinity Ward had something very precise in mind when they did this scene.
"My take on it is very simple. I don't see any reason why video games should be treated differently than movies, for instance. I think that we should leave game creators free of expressing their vision as they see fit. I think the guys at Infinity Ward had something very precise in mind when they did this scene.
- 11/13/2009
- by Russ Frushtick
- MTV Multiplayer
Developer Quantic Dream has explained its reasons for delaying the upcoming "interactive drama" Heavy Rain. According to studio exec Guillaume de Fondaumiere, the Sony-published title was put back to early 2010 so it could be given its own release window. "The first and most important reason [for the delay] was the fact that I don't think that such an innovative game like Heavy Rain and a new franchise should be released at the end of the year in the crowded period when everyone’s releasing their (more)...
- 9/3/2009
- by By Mark Langshaw
- Digital Spy
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