Jim Dandy Nov 29, 2017
The Avengers: Infinity War trailer draws inspiration from multiple eras of Marvel Universe history. Here's a breakdown...
The first trailer for Avengers: Infinity War is here, and it is jammed with new information, new characters, and new looks! So while this isn't quite a shot by shot breakdown (Look at Iron Man's head. Back and to the left. Back, and to the left...wait, wrong movie), we're pretty sure we've got everything you need to get a better handle on what's going on in the biggest, most cosmic Marvel movie of them all.
In case you haven't watched it yet (or just want to watch it again), here's that Avengers: Infinity War trailer...
Video of Marvel Studios' Avengers: Infinity War Official Trailer
We dug through it shot by shot. Here's what we found...
The New Costumes
Let's start with new looks. That's human Vision! And...
The Avengers: Infinity War trailer draws inspiration from multiple eras of Marvel Universe history. Here's a breakdown...
The first trailer for Avengers: Infinity War is here, and it is jammed with new information, new characters, and new looks! So while this isn't quite a shot by shot breakdown (Look at Iron Man's head. Back and to the left. Back, and to the left...wait, wrong movie), we're pretty sure we've got everything you need to get a better handle on what's going on in the biggest, most cosmic Marvel movie of them all.
In case you haven't watched it yet (or just want to watch it again), here's that Avengers: Infinity War trailer...
Video of Marvel Studios' Avengers: Infinity War Official Trailer
We dug through it shot by shot. Here's what we found...
The New Costumes
Let's start with new looks. That's human Vision! And...
- 11/29/2017
- Den of Geek
Rob Leane Nov 20, 2017
Earth's Mightiest Heroes will finally take on the big baddie Thanos next year. Here's everything you need to know...
This article contains spoilers for Thor: Ragnarok, and various McU movies before it.
Arriving in April next year, Avengers: Infinity War is set to be the culmination of everything we’ve seen in the Marvel Cinematic Universe so far. Christopher Markus and Stephen McFeely have written the script, with Joe Russo and Anthony Russo handling the direction. Those four chaps first collaborated on the grounded-by-Marvel-standards espionage flick Captain America: The Winter Soldier, before expanding their operation significantly for its superhero slugfest sequel Captain America: Civil War.
With Infinity War, they are working with an even bigger stable of heroes. The film’s official poster shows – deep breath! - Robert Downey Jnr’s Iron Man, Chris Evans’ Captain America, Scarlett Johansson’s Black Widow, Mark Ruffalo’s Hulk, Chris Hemsworth’s Thor,...
Earth's Mightiest Heroes will finally take on the big baddie Thanos next year. Here's everything you need to know...
This article contains spoilers for Thor: Ragnarok, and various McU movies before it.
Arriving in April next year, Avengers: Infinity War is set to be the culmination of everything we’ve seen in the Marvel Cinematic Universe so far. Christopher Markus and Stephen McFeely have written the script, with Joe Russo and Anthony Russo handling the direction. Those four chaps first collaborated on the grounded-by-Marvel-standards espionage flick Captain America: The Winter Soldier, before expanding their operation significantly for its superhero slugfest sequel Captain America: Civil War.
With Infinity War, they are working with an even bigger stable of heroes. The film’s official poster shows – deep breath! - Robert Downey Jnr’s Iron Man, Chris Evans’ Captain America, Scarlett Johansson’s Black Widow, Mark Ruffalo’s Hulk, Chris Hemsworth’s Thor,...
- 11/8/2017
- Den of Geek
In the lore of the Marvel Cinematic Universe, there are Infinity Stones: six cosmic singularities that predate the universe and hold absolute dominion over the naturally occurring forces of the universe. When gathered together, they make their wielder virtually omnipotent. The Tesseract, seen throughout Marvel’s Phase 1, is the Space Stone. Loki’s Scepter, which debuted in The Avengers, housed the Mind Stone, and is now a part of Vision. The Æther, introduced in Thor: The Dark World, is the Reality Stone. The Orb, introduced in Guardians of the Galaxy, is the Power Stone. The Eye of Agamotto, the iconic artifact
Where Exactly Is the McU’s Soul Stone?...
Where Exactly Is the McU’s Soul Stone?...
- 11/4/2017
- by Brian Hadsell
- TVovermind.com
James Hunt Oct 25, 2017
Thor: Ragnarok leaves behind some spoiler-y questions. We're answering them right here...
Like any Marvel movie, you’ll come out Thor: Ragnarok with a series of questions about what happened, what you saw, and sometimes what you didn’t see. As ever, we’ve attempted to answer them.
Spoilers abound, of course, for Thor: Ragnarok. And not for the Infinity War footage, which we haven’t seen because it hasn’t been officially released and therefore constitutes definite spoilers. Please be aware - if you’re the sort of person who hoovers up spoilers - that not everyone wants to know something unless it’s been officially released.
Why could the Hulk talk?
In the comics, the Hulk has always had a fairly reasonable vocabulary, so this movie brings the movie version some way towards that. But really, the reason he’s able to talk is because...
Thor: Ragnarok leaves behind some spoiler-y questions. We're answering them right here...
Like any Marvel movie, you’ll come out Thor: Ragnarok with a series of questions about what happened, what you saw, and sometimes what you didn’t see. As ever, we’ve attempted to answer them.
Spoilers abound, of course, for Thor: Ragnarok. And not for the Infinity War footage, which we haven’t seen because it hasn’t been officially released and therefore constitutes definite spoilers. Please be aware - if you’re the sort of person who hoovers up spoilers - that not everyone wants to know something unless it’s been officially released.
Why could the Hulk talk?
In the comics, the Hulk has always had a fairly reasonable vocabulary, so this movie brings the movie version some way towards that. But really, the reason he’s able to talk is because...
- 10/24/2017
- Den of Geek
We currently know the location of five of the six Infinity stones: Doctor Strange holds the Time Stone, the Power Stone is on Nova Prime, presumably Loki or Heimdall holds the Space Stone, the Mind Stone is in Vision's head, the Reality Stone is held by The Collector, and the Soul Stone has yet to be revealed.
JustJared was able to snap a ninja shot of a scene of an upcoming scene in Avengers: Infinity War, and perhaps this "spy shot" is able to give away a good bit of how Thanos collects his Infinity Stone (forgive me if I have trouble calling them gems) for his Infinity Gauntlet.
So, is this picture a snap of one of Thanos' minions taking the Time Stone from Doctor Strange? It sure does look that way. Check out the image here, and tell us what you think.
We think it goes without saying,...
JustJared was able to snap a ninja shot of a scene of an upcoming scene in Avengers: Infinity War, and perhaps this "spy shot" is able to give away a good bit of how Thanos collects his Infinity Stone (forgive me if I have trouble calling them gems) for his Infinity Gauntlet.
So, is this picture a snap of one of Thanos' minions taking the Time Stone from Doctor Strange? It sure does look that way. Check out the image here, and tell us what you think.
We think it goes without saying,...
- 7/6/2017
- by Drew Carlton
- LRMonline.com
Nearly four months after the launch of Switch, Nintendo’s system gets its first major first-party exclusive (let’s ignore 1-2 Switch) – and it’s a cracker. A cartoon one-on-one (or two-on-two) fighting game with stretchy limbs, bulging eyes, mad music and gibberish voices, it’s as colourful, accessible and unputdownable as anything the Kyoto gaming gods have created in the HD era.
Arms is essentially a ranged fighting game, more concerned with relative position and lateral movement than the complex move combos of Street Fighter, Mortal Kombat, Injustice et al. It better resembles elder brawlers like Power Stone and Virtual On, as well as more recent fare like Pokken Tournament.
Arms is quite hard to learn and very hard to master. But it’s inviting and different enough that you will want to learn. This is a game built around motion controls, and they feel natural and responsive. However, if you prefer a more sedentary session, standard controls are also available, even if they lack the nuance – and frankly the fun – of beating the imaginary hell out of your living room space.
Tilt both joy-cons sideways to sidestep and tilt them together to block; the shoulder buttons dash and jump respectively; and of course you punch to punch. But then it gets deeper. You’ll discover that blocking charges your fists, as does landing a jump. Punches can be curved, allowing you to dash behind scenery and attack unseen. And with every strike you are building a power bar, which when full can be unleashed in a furious flurry, the like of which E. Honda could only dream of.
The character art style lies somewhere between the heavily caricatured style of Overwatch and the alien weirdness of Splatoon. The female characters are marginally more interesting than their male counterparts, but everyone will have their favourite. Do you go for the dashing dexterity of tiny Min Min, with her ramen noodle arms? Or the brute force of the colossal Master Mummy, whose undead wrapping projects his fists? Personally, I’m partial to Ribbon Girl’s ability to dash multiple times in mid-air.
Ten characters (until the upcoming free Dlc is released, anyway) may look like slim pickings, but bear in mind that each character comes with a unique set of three arms, each of which has its specific benefits. It could be a standard boxing glove; a bird-shaped rocket for super-curved punches; or a giant mallet which is sluggish but will break through a block.
In terms of single player content, while we don’t get a proper story campaign like Splatoon, nor do we get a tacked-on mindless slog like Mario Tennis Ultra Smash. New players would be wise to play through the single-player Grand Prix tournaments with each character. This is a series of ten bouts: eight fights and two special games.
The specials are V-Ball (keepy-uppy with a ticking bomb), Skillshot (punch targets for the highest score) and Hoops (slamdunk your opponent). Alternatively, you can jump into a kind of endless mode, where you take part in a series of single bouts; the arms are randomised and the goal is to build a winning streak.
The main online features are Party and Ranked modes. The latter is not available until you have beaten the Grand Prix mode on level 4 (no mean feat for the beginner). Party mode is where the action is at for the regular player. This employs a wonderfully wacky lobby system, where you’re constantly shifting between randomised games, being paired with people depending on your skill level. In the meantime you can practice your strokes. It’s a great way of dealing with the natural downtime of the online experience.
Taking part in games awards points which can then be used to buy time in a further mini game, where you unlock the ability to mix and match arms – the purpose being that eventually you will have unlocked all arms for all characters. At this point (if you ever get there) you will have thousands of potential combinations. Admittedly, what distinguishes some of the arms is merely cosmetic. But more often the difference is stark, and it’s in the choice of weaponry that the game’s depth reveals itself. There is real joy in facing a loadout system which makes a genuine difference to the way you play.
Arms harnesses Nintendo’s hardware exquisitely – not just in terms of using the gyro controls of the joy-cons, but also in delivering rock solid 1080p/60fps action (720p in handheld, natch), even with two players. Any more players and the framerate is locked at 30.
It’s hard to say whether, with Arms, Nintendo have done for one-on-one fighting games what they did for racing games with Mario Kart. Time will tell. (My instinct is that it will be a gradual hit, as more and more people realise that “motion control” needn’t always be synonymous with compromise.) But for now this is a gloriously vibrant, playable, and wonderfully original new IP.
Arms is out now on Nintendo Switch.
Arms is essentially a ranged fighting game, more concerned with relative position and lateral movement than the complex move combos of Street Fighter, Mortal Kombat, Injustice et al. It better resembles elder brawlers like Power Stone and Virtual On, as well as more recent fare like Pokken Tournament.
Arms is quite hard to learn and very hard to master. But it’s inviting and different enough that you will want to learn. This is a game built around motion controls, and they feel natural and responsive. However, if you prefer a more sedentary session, standard controls are also available, even if they lack the nuance – and frankly the fun – of beating the imaginary hell out of your living room space.
Tilt both joy-cons sideways to sidestep and tilt them together to block; the shoulder buttons dash and jump respectively; and of course you punch to punch. But then it gets deeper. You’ll discover that blocking charges your fists, as does landing a jump. Punches can be curved, allowing you to dash behind scenery and attack unseen. And with every strike you are building a power bar, which when full can be unleashed in a furious flurry, the like of which E. Honda could only dream of.
The character art style lies somewhere between the heavily caricatured style of Overwatch and the alien weirdness of Splatoon. The female characters are marginally more interesting than their male counterparts, but everyone will have their favourite. Do you go for the dashing dexterity of tiny Min Min, with her ramen noodle arms? Or the brute force of the colossal Master Mummy, whose undead wrapping projects his fists? Personally, I’m partial to Ribbon Girl’s ability to dash multiple times in mid-air.
Ten characters (until the upcoming free Dlc is released, anyway) may look like slim pickings, but bear in mind that each character comes with a unique set of three arms, each of which has its specific benefits. It could be a standard boxing glove; a bird-shaped rocket for super-curved punches; or a giant mallet which is sluggish but will break through a block.
In terms of single player content, while we don’t get a proper story campaign like Splatoon, nor do we get a tacked-on mindless slog like Mario Tennis Ultra Smash. New players would be wise to play through the single-player Grand Prix tournaments with each character. This is a series of ten bouts: eight fights and two special games.
The specials are V-Ball (keepy-uppy with a ticking bomb), Skillshot (punch targets for the highest score) and Hoops (slamdunk your opponent). Alternatively, you can jump into a kind of endless mode, where you take part in a series of single bouts; the arms are randomised and the goal is to build a winning streak.
The main online features are Party and Ranked modes. The latter is not available until you have beaten the Grand Prix mode on level 4 (no mean feat for the beginner). Party mode is where the action is at for the regular player. This employs a wonderfully wacky lobby system, where you’re constantly shifting between randomised games, being paired with people depending on your skill level. In the meantime you can practice your strokes. It’s a great way of dealing with the natural downtime of the online experience.
Taking part in games awards points which can then be used to buy time in a further mini game, where you unlock the ability to mix and match arms – the purpose being that eventually you will have unlocked all arms for all characters. At this point (if you ever get there) you will have thousands of potential combinations. Admittedly, what distinguishes some of the arms is merely cosmetic. But more often the difference is stark, and it’s in the choice of weaponry that the game’s depth reveals itself. There is real joy in facing a loadout system which makes a genuine difference to the way you play.
Arms harnesses Nintendo’s hardware exquisitely – not just in terms of using the gyro controls of the joy-cons, but also in delivering rock solid 1080p/60fps action (720p in handheld, natch), even with two players. Any more players and the framerate is locked at 30.
It’s hard to say whether, with Arms, Nintendo have done for one-on-one fighting games what they did for racing games with Mario Kart. Time will tell. (My instinct is that it will be a gradual hit, as more and more people realise that “motion control” needn’t always be synonymous with compromise.) But for now this is a gloriously vibrant, playable, and wonderfully original new IP.
Arms is out now on Nintendo Switch.
- 6/21/2017
- by Rupert Harvey
- Nerdly
It's been a few years since our favorite ragtag group of intergalactic misfits united to guard the galaxy and a lot has happened in the Marvel Cinematic Universe since then -- villainous robots and dimension-hopping sorcerers and superheroes who talk to ants. Thankfully, the second installment -- the "more unique, more daring" Guardians of the Galaxy Vol. 2 -- picks up only a few months after Vol. 1, and you have this handy Q&A to answer any lingering Qs you may have before it hits theaters.
"Peter still has to deal with Rocket and he still has to deal with Drax and Gamora," Chris Pratt, aka Peter Quill aka the legendary outlaw, Star-Lord, said on the Atlanta, Georgia, set of Vol. 2. "There's still a lot of fun to be had there -- he certainly doesn't have a mastery on how to be a leader of this group. But I think he feels like the leader at the...
"Peter still has to deal with Rocket and he still has to deal with Drax and Gamora," Chris Pratt, aka Peter Quill aka the legendary outlaw, Star-Lord, said on the Atlanta, Georgia, set of Vol. 2. "There's still a lot of fun to be had there -- he certainly doesn't have a mastery on how to be a leader of this group. But I think he feels like the leader at the...
- 5/3/2017
- Entertainment Tonight
I’m sure you all remember the end of Guardians of the Galaxy when Star-Lord helped save the galaxy by reaching out and grabbing the Power Stone with his bare hand. The expectation was for him to die, and it looked like it was going in that direction until his Guardians team joined hands and helped take on the energy that the stone was unleashing.
I never really thought about that experience or about how the power of that stone flowing through Peter Quill’s body would have affected him. But how could it not affect him!? He was holding the freakin’ Power Stone and the energy was exploding off of it!
While talking to Cb, Chris Pratt was asked if the stone affected Star-Lord, and Pratt revealed that the ramifications of that will actually follow the character into Guardians of the Galaxy Vol. 2. He said:
"It plays a certain role.
I never really thought about that experience or about how the power of that stone flowing through Peter Quill’s body would have affected him. But how could it not affect him!? He was holding the freakin’ Power Stone and the energy was exploding off of it!
While talking to Cb, Chris Pratt was asked if the stone affected Star-Lord, and Pratt revealed that the ramifications of that will actually follow the character into Guardians of the Galaxy Vol. 2. He said:
"It plays a certain role.
- 2/21/2017
- by Joey Paur
- GeekTyrant
Back in 2014, Marvel Studios proved that they could take any random, obscure, and bizarre franchise and turn it into a money machine. This proof came in the form of Guardians of the Galaxy, which was based on a comic that pretty much no one read (and if you’re someone who claims to have read and loved them, you’re probably lying. Stop lying). It was a name that few recognized, and when all said and done, bears very little resemblance to its source material. Needless to say, it was a big gamble on Marvel’s part. However, behind the strange film was a fun premise and a whole lotta heart, and when audiences had a chance to finally see the film, they responded greatly to its oddity.
Now, over two years later, Guardians of the Galaxy Vol. 2 stands as one of this years most anticipated films (and in...
Now, over two years later, Guardians of the Galaxy Vol. 2 stands as one of this years most anticipated films (and in...
- 2/20/2017
- by Joseph Medina
- LRMonline.com
In the McU (Marvel Cinematic Universe), The Infinity Stones (aka Infinity Gems or Soul Gems) are items of absolute power created by Cosmic Entities before the universe exploded into existence. But what are they, and where are they now?
To help answer this question, we've put together this primer to help you sort through the dozen-plus films that have hit so far, and even go on to speculate in which film we'll be seeing the mysterious Soul Stone, which has yet to make its official McU appearance.
Infininity Stone Rundown
written by Drew Carlton
Yes, as stated above, we already know they're cosmic items created by certain entities, but the stones are much more than that. They are the ultimate plot device, and have basically powered all of the McU movies in some way or another. Each stone utilizes a containment device, as even touching a stone could destroy a mortal,...
To help answer this question, we've put together this primer to help you sort through the dozen-plus films that have hit so far, and even go on to speculate in which film we'll be seeing the mysterious Soul Stone, which has yet to make its official McU appearance.
Infininity Stone Rundown
written by Drew Carlton
Yes, as stated above, we already know they're cosmic items created by certain entities, but the stones are much more than that. They are the ultimate plot device, and have basically powered all of the McU movies in some way or another. Each stone utilizes a containment device, as even touching a stone could destroy a mortal,...
- 2/9/2017
- by Drew Carlton
- LRMonline.com
The guys over at comicbook.com were able to get an exclusive with production designer Charles Wood, whose work for Marvel includes; Thor: The Dark World, Guardians Of The Galaxy, Avengers: Age Of Ultron, Doctor Strange, and the upcoming Avengers: Infinity War. While a few of these movies were not the best submissions by Marvel, all of them looked beautiful and two of them stick out in my mind -- Doctor Strange and Guardians Of The Galaxy. Both of these films had intricate and visually appealing sets, think of the Sanctum Sanctorum or the psychedlic ride through alternate dimension in Doctor Strange, and the interstellar prison or the Knowhere scene in GotG. He does kick arse work, and it was only logical that Marvel would hire him to Infinity War as well.
Wood was asked about the daunting task of creating the Infinity War world after he was handed the script for the forthcoming movie.
Wood was asked about the daunting task of creating the Infinity War world after he was handed the script for the forthcoming movie.
- 1/18/2017
- by Drew Carlton
- LRMonline.com
Fighting game enthusiasts will no doubt be ecstatic following Capcom’s announcement of Marvel vs. Capcom Infinite last weekend, but the publisher’s revival of the dormant beat ’em up series is just the start of a new direction for the company. In a press release (via IGN) dispatched earlier today, Capcom said that “in addition to regular major title releases each fiscal year, Capcom is currently focused on reviving series that have not had new entries recently, or otherwise dormant IP.”
Normally, we’d have no trouble sussing out what inert franchises would be first in line to get a much-needed jolt from a defibrillator, but owing to the fact that Capcom’s back catalogue is so vast, it’s not as easy as you’d think. Viewtiful Joe, Power Stone, Mega Man, Dragon’s Dogma and even the Devil May Cry franchise have all gone years without a proper sequel,...
Normally, we’d have no trouble sussing out what inert franchises would be first in line to get a much-needed jolt from a defibrillator, but owing to the fact that Capcom’s back catalogue is so vast, it’s not as easy as you’d think. Viewtiful Joe, Power Stone, Mega Man, Dragon’s Dogma and even the Devil May Cry franchise have all gone years without a proper sequel,...
- 12/5/2016
- by Joe Pring
- We Got This Covered
Yesterday afternoon we found out that Marvel vs. Capcom Infinite was indeed a real game from Capcom. Details were scarce at the time of the announcement, but last night we got our first look at the gameplay for the highly anticipated sequel.
Showcasing a battle between the four characters we saw in the debut trailer – Mega Man X, Ryu, Iron Man and Captain Marvel – the clip gives us a good glimpse of the game-changing Infinity Stones. As we’ve learned through comics and film, the Infinity Stones are artifacts of great power, and that looks to be the case here as well.
The two gems demonstrated in the clip provide two very different abilities to those who wield them. Street Fighter mainstay Ryu uses the Power Stone to up the strength of his attacks, while future movie star Captain Marvel slows down her opponent with the Time Stone. With no...
Showcasing a battle between the four characters we saw in the debut trailer – Mega Man X, Ryu, Iron Man and Captain Marvel – the clip gives us a good glimpse of the game-changing Infinity Stones. As we’ve learned through comics and film, the Infinity Stones are artifacts of great power, and that looks to be the case here as well.
The two gems demonstrated in the clip provide two very different abilities to those who wield them. Street Fighter mainstay Ryu uses the Power Stone to up the strength of his attacks, while future movie star Captain Marvel slows down her opponent with the Time Stone. With no...
- 12/4/2016
- by Eric Hall
- We Got This Covered
Quick Marvel pop quiz! Off the top of your head, can you place each of the Infinity Stones within the Cinematic Universe right now? Perhaps we should back this up and start with the basics: Can you even explain what the Infinity Stones are?
Here's how the Collector (Benicio del Toro, in all his white-eyebrowed glory) summarized them in Guardians of the Galaxy: "Before creation itself, there were six singularities. Then the universe exploded into existence and the remnants of these systems were forged into concentrated ingots."
So, that's…vague, but all you need to know is there are six total and they have been popping up as MacGuffins in the McU since before the Avengers first assembled. When Thanos (Josh Brolin) threw on that gold glove in the mid-credits sequence of Age of Ultron and growled, "Fine, I'll do it myself," he was setting off a string of events that will culminate in Avengers: Infinity...
Here's how the Collector (Benicio del Toro, in all his white-eyebrowed glory) summarized them in Guardians of the Galaxy: "Before creation itself, there were six singularities. Then the universe exploded into existence and the remnants of these systems were forged into concentrated ingots."
So, that's…vague, but all you need to know is there are six total and they have been popping up as MacGuffins in the McU since before the Avengers first assembled. When Thanos (Josh Brolin) threw on that gold glove in the mid-credits sequence of Age of Ultron and growled, "Fine, I'll do it myself," he was setting off a string of events that will culminate in Avengers: Infinity...
- 11/7/2016
- Entertainment Tonight
James Hunt Oct 28, 2016
Spoilers, as we answer the questions left behind by Marvel's latest movie, Doctor Strange...
If you’ve seen Doctor Strange and have found yourself with a few questions about the movie, we’re here to try and answer them. Spoilers for the entire film lie below, of course…
How old was The Ancient One!?
This fact wasn’t in the film, but in the round table interviews we did director Scott Derrickson told us that she was 700 years old, so whether or not you consider that canonical, it’s certainly the number he had in his head.
Does The Ancient One getting her power from the Dark Dimension mean she was evil?
Well, that depends. Certainly, she was dishonest and probably a lot more morally grey than she presented herself, in that she drew power from Dormammu’s dimension and in doing so probably led him to Earth in the first place.
Spoilers, as we answer the questions left behind by Marvel's latest movie, Doctor Strange...
If you’ve seen Doctor Strange and have found yourself with a few questions about the movie, we’re here to try and answer them. Spoilers for the entire film lie below, of course…
How old was The Ancient One!?
This fact wasn’t in the film, but in the round table interviews we did director Scott Derrickson told us that she was 700 years old, so whether or not you consider that canonical, it’s certainly the number he had in his head.
Does The Ancient One getting her power from the Dark Dimension mean she was evil?
Well, that depends. Certainly, she was dishonest and probably a lot more morally grey than she presented herself, in that she drew power from Dormammu’s dimension and in doing so probably led him to Earth in the first place.
- 10/27/2016
- Den of Geek
Slowly but surely, Marvel has introduced many of the Ininity Stones, all of which will play a big role in the upcoming Marvel Studios teamup flick, Avengers: Infinity War. Thus far, throughout the previous 13 films in the Marvel Cinematic Universe, our heroes have interacted with four of these stones: The Space Stone (the Tesseract in Avengers), The Mind Stone (Loki's Scepter, and now Vision's headpiece), The Reality Stone (which caused all sorts of confusion in Thor: The Dark World), and the Power Stone (which served as the MacGuffin in Guardians of the Galaxy).
So this leaves us two more stones to find before they are inevitably collected by McU big bad Thanos and used to unleash all sorts of hell on the Avengers.
Well, may be able to cross off one more stone off your list. In a report from Comicbook.com, the outlet described a conversation with Doctor Strange prop guy Barry Gibbs.
So this leaves us two more stones to find before they are inevitably collected by McU big bad Thanos and used to unleash all sorts of hell on the Avengers.
Well, may be able to cross off one more stone off your list. In a report from Comicbook.com, the outlet described a conversation with Doctor Strange prop guy Barry Gibbs.
- 9/29/2016
- by Joseph Medina
- LRMonline.com
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To boost profits, Capcom could be revisiting old IP that "have not yet been utilised to their full potential," the company says...
We've already heard Capcom admit to investors that Street Fighter V required "a little more time" in development before its release in March, and how its lower-than-expected sales have prompted a bit of a rethink at the Japanese firm. In short, it pledges to spend more time polishing a game rather than rush it out for a preset release window; "It's best to spend a littel more time in developing and running a high-quality title that will perform well globally," Capcom said.
As part of its future strategy, Capcom has said it's also set to "increase the ratio of internally developed titles" and also look back into its extensive archive of games and properties.
"We also possess a vast library of content in which there...
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To boost profits, Capcom could be revisiting old IP that "have not yet been utilised to their full potential," the company says...
We've already heard Capcom admit to investors that Street Fighter V required "a little more time" in development before its release in March, and how its lower-than-expected sales have prompted a bit of a rethink at the Japanese firm. In short, it pledges to spend more time polishing a game rather than rush it out for a preset release window; "It's best to spend a littel more time in developing and running a high-quality title that will perform well globally," Capcom said.
As part of its future strategy, Capcom has said it's also set to "increase the ratio of internally developed titles" and also look back into its extensive archive of games and properties.
"We also possess a vast library of content in which there...
- 5/17/2016
- Den of Geek
Marvel Studios
Despite their unremarkable use so far as little more than cosmic MacGuffins, the Infinity Stones do play an integral role in the Marvel Cinematic Universe. They represent a connection between the disparate sides of the McU and promise to lead into two glorious team-up movies in Infinity War.
As such, their part in the next wave of Marvel movies is crucial, for without all of them, Thanos will be unable to assemble his all-powerful Infinity Gauntlet. Notably, of the six stones, two are still unaccounted for: we know of Mind Stone (Loki’s Sceptre), the Power Stone (the Orb), the Reality Stone (the Aether), and the Space Stone (the Tessearact), but have yet to encounter either the Soul Stone or the Time Stone.
With the power to manipulate souls and control time, respectively, these Stones are hot commodities and figure to feature prominently in whatever movie they do turn up in.
Despite their unremarkable use so far as little more than cosmic MacGuffins, the Infinity Stones do play an integral role in the Marvel Cinematic Universe. They represent a connection between the disparate sides of the McU and promise to lead into two glorious team-up movies in Infinity War.
As such, their part in the next wave of Marvel movies is crucial, for without all of them, Thanos will be unable to assemble his all-powerful Infinity Gauntlet. Notably, of the six stones, two are still unaccounted for: we know of Mind Stone (Loki’s Sceptre), the Power Stone (the Orb), the Reality Stone (the Aether), and the Space Stone (the Tessearact), but have yet to encounter either the Soul Stone or the Time Stone.
With the power to manipulate souls and control time, respectively, these Stones are hot commodities and figure to feature prominently in whatever movie they do turn up in.
- 4/1/2016
- by Connor Briggs-Morris
- Obsessed with Film
Director James Gunn swung open his ever-active Facebook feed to solicit fan questions about all things Guardians of the Galaxy Vol. 2, and though Gunn stopped short of commenting on rumors and speculation, the filmmaker did touch base on the presence – or lack thereof – of both Thanos and the Infinity Stones in the 2017 sequel.
Indeed, those who have kept pace with Guardians 2 will already know that the Mad Titan won’t feature in next year’s space-faring adventure, with Marvel creatives keeping Josh Brolin’s galactic menace on that floating throne just a little while longer in anticipation of Joe and Anthony Russo’s two-part Infinity War.
More News From The Web
On the one hand, the elusive Power Stone underpinned James Gunn’s 2014 original – now housed up safely in Nova Corps’ vaults – but it would appear that the director will branch off into a different storyline with the follow-up.
“Thanos will not appear in Vol.
Indeed, those who have kept pace with Guardians 2 will already know that the Mad Titan won’t feature in next year’s space-faring adventure, with Marvel creatives keeping Josh Brolin’s galactic menace on that floating throne just a little while longer in anticipation of Joe and Anthony Russo’s two-part Infinity War.
More News From The Web
On the one hand, the elusive Power Stone underpinned James Gunn’s 2014 original – now housed up safely in Nova Corps’ vaults – but it would appear that the director will branch off into a different storyline with the follow-up.
“Thanos will not appear in Vol.
- 2/11/2016
- by Michael Briers
- We Got This Covered
Ever since the Tesseract was introduced in Captain America: The First Avenger, the Infinity Stones have loomed over the entire Marvel Cinematic Universe, though it wasn’t until Thor: The Dark World that they were actually identified as those objects of power. Four Stones have been seen so far, leaving two to be introduced sometime before Avengers: Infinity War. Fans are speculating where in Phase Three the Time and Soul Stones will pop up, but at least we can take out Guardians of the Galaxy Vol. 2 as a potential candidate. Despite Guardians of the Galaxy revealing the purple Power Stone, a.k.a. the Orb, to audiences in 2014, director James Gunn let fans know during a Facebook video Q&A that none of the Infinity Stones will factor into the sequel’s plot. As he put it: We're not really so much about the ...
- 2/10/2016
- cinemablend.com
Given there are still two Infinity Stones to be introduced in the Marvel Cinematic Universe before the two-part Avengers: Infinity War, next summer’s Guardians of the Galaxy: Vol 2 seemed to be the likely Phase 3 film where one of the gems would show up. Especially considering the first movie had established the Power Stone and its current whereabouts. However, writer/director James Gunn has dismissed that assumption during a Facebook Q&A, and also reiterated that a certain purple supervillain will not be in his Marvel sequel. “As I've said before, Thanos isn't in this movie,” said James Gunn of Josh Brolin’s mad titan who is expected to make a full-fledge return in Avengers: Infinity War – Part I and Part II. “I think he's gonna have a little bit to do and say when it comes to a certain wars and infinity. We've got other fish to fry...
- 2/10/2016
- ComicBookMovie.com
20th Century Fox
After fifteen massively-successful years of X-Men films, Bryan Singer is closing out his second X-trilogy with 2016’s X-Men: Apocalypse. There are very few enemies of the superhero team that could muster up a ‘final-boss’-style threat, especially after everything they’ve been through already.
Apocalypse, however, is definitely one of them.
Not many of the X-Men’s villains are able to induce as much terror as Apocalypse, and whenever he rears his head, it’s a given that the ensuing conflict will be terrible and costly. A prominent 90’s storyline had Xavier killed before he could assemble the X-Men; this single difference led to the ancient mutant conquering the entire western hemisphere in his self-styled “Age of Apocalypse.”
So, yeah, he’s kind of a big deal.
Sadly, the lore surrounding Apocalypse is exceedingly complex, and movies tend to be consciously restricted for length, and two hours...
After fifteen massively-successful years of X-Men films, Bryan Singer is closing out his second X-trilogy with 2016’s X-Men: Apocalypse. There are very few enemies of the superhero team that could muster up a ‘final-boss’-style threat, especially after everything they’ve been through already.
Apocalypse, however, is definitely one of them.
Not many of the X-Men’s villains are able to induce as much terror as Apocalypse, and whenever he rears his head, it’s a given that the ensuing conflict will be terrible and costly. A prominent 90’s storyline had Xavier killed before he could assemble the X-Men; this single difference led to the ancient mutant conquering the entire western hemisphere in his self-styled “Age of Apocalypse.”
So, yeah, he’s kind of a big deal.
Sadly, the lore surrounding Apocalypse is exceedingly complex, and movies tend to be consciously restricted for length, and two hours...
- 10/17/2015
- by Matt Mueller
- Obsessed with Film
"Avengers: Age of Ultron" brought in some major money this weekend ... and with it, a whole lotta questions about the future for Earth's Mightiest Heroes. After two and a half hours of Marvel mayhem, our favorite group of super-friends was once again scattered around the universe, new faces were introduced and teases for future films have us already excited for the next one. With that ... here are the biggest mysteries that remain as we forge ahead! 1.) When will we see Thanos next? During a mid-credits scene, we see the Mad Titan finally take hold of the Infinity Gauntlet, saying to himself "Fine, I'll do it myself." So what's he trying to do? Collect all six Infinity Stones, which grant him some seriously apocalyptic powers when they're all inserted into his metallic glove. We've already seen Thanos (Josh Brolin) try to use both Loki and Ronan the Accuser to get two...
- 5/3/2015
- by tooFab Staff
- TooFab
Concept artist Sebastian Meyer ("Green Lantern") has updated his website with concept art he created for Marvel's Guardians of the Galaxy. The images include designs for a Celestial, Cosmo, Ronan and the Power Stone and various female aliens. From Marvel, the studio that brought you the global blockbuster franchises of Iron Man, Thor, Captain America and The Avengers, comes a new team—the Guardians of the Galaxy. An action-packed, epic space adventure, Marvel's “Guardians of the Galaxy” expands the Marvel Cinematic Universe into the cosmos, where brash adventurer Peter Quill finds himself the object of an unrelenting bounty hunt after stealing a mysterious orb coveted by Ronan, a powerful villain with ambitions that threaten the entire universe. To evade the ever-persistent Ronan, Quill is forced into an uneasy truce with a quartet of disparate misfits—Rocket, a gun-toting raccoon, Groot, a tree-like humanoid, the deadly and enigmatic...
- 2/8/2015
- ComicBookMovie.com
If you ask a randomly-chosen teen off the street how Pokémon affected his childhood, or even the better part of his upbringing, there’s a good chance you’ll get a positive endorsement for the franchise. Digimon, meanwhile, hasn’t exactly been so lucky. Though the series does command a loyal fanbase of its own, its days as a fad never reached the heights of either Pokémon or Yu-Gi-Oh!, nor has it weathered the test of time nearly as successfully. It’s now been 17 years since Digimon was first brought into the world, and for all its history, Western gamers in 2014 are left with Digimon All-Star Rumble as the sole interactive means of experiencing the franchise. Is that good news, or a sign of bleaker things to come? Read on to find out.
The short answer is that while all hope is not lost, I’d place the chances of...
The short answer is that while all hope is not lost, I’d place the chances of...
- 11/21/2014
- by Griffin Vacheron
- We Got This Covered
If by any chance you were just minding your own business around the beginning of last November and you suddenly heard a loud collection of excited fanboy squeals, it probably coincided with Marvel Studios overlord Kevin Fiege confirming that the Infinity Stones are indeed in the McU. He confirmed two Stones- the Tesseract from The Avengers and Cap 1 (as the Space Stone), and the Aether from Thor: The Dark World. Since then, we’ve been introduced to another Infinity Stone in the form of the Orb from Guardians of the Galaxy. Director James Gunn has confirmed that it was the Power Stone, but we remain in the dark on the Aether. So, in an attempt to figure this out once and for all, I’ve decided to explore the two most prominent theories for the true identity of the Aether. Let’s get started. Reality Stone...
- 9/4/2014
- ComicBookMovie.com
The Marvel Movies Wiki has released an entry on the Infinity Stones that describes the ones used in the moves. It states that the Tesseract is the Space Stone, the Orb used in Guardians of the Galaxy is the Power Stone, and the Aether is still unknown, but I disagree, and I will tell you why. This is purely my opinion and whatever I say has no pull in the Marvel universe, but I feel like the wiki entry and what Marvel reps have told us about the stones doesn't make much sense. In my opinion the Stones that we have seen so far are Wisdom, Power, and Space. I am basing my opinion on the Stones’ properties mentioned on the comic wikipedia page.
In Avengers the Tesseract should be the Mind Gem, because the Tesseract was giving knowledge to those it was used on. When it was used on Hawkeye,...
In Avengers the Tesseract should be the Mind Gem, because the Tesseract was giving knowledge to those it was used on. When it was used on Hawkeye,...
- 8/14/2014
- by Parker Abegg
- GeekTyrant
Welcome to Issue 49!
This Week: Everything we learn opens up new possibilities.
You know what’s Strange? That we’re talking about Dr. Strange. The trades pulled that news out of Hollywood and Scott Derrickson took to his twitter to announce his next movie will be Strange.
It’s odd because everyone latched on to this new “in talks” director and seems to like the direction Derrickson will be taking if it’s anything like Sinister and The Exorcism of Emily Rose, but - we just got confirmation Dr. Strange is in Phase 3. That's the bigger news for me, especially in this new era of Marvel consciousness where directors are in flux on projects that have release dates. Now that Captain America 3 has plopped itself on May 6th 2016 and Ant-Man doesn’t look like it wants to move off of July 17th of next year, which leaves May 5th 2017 for Strange?...
This Week: Everything we learn opens up new possibilities.
You know what’s Strange? That we’re talking about Dr. Strange. The trades pulled that news out of Hollywood and Scott Derrickson took to his twitter to announce his next movie will be Strange.
It’s odd because everyone latched on to this new “in talks” director and seems to like the direction Derrickson will be taking if it’s anything like Sinister and The Exorcism of Emily Rose, but - we just got confirmation Dr. Strange is in Phase 3. That's the bigger news for me, especially in this new era of Marvel consciousness where directors are in flux on projects that have release dates. Now that Captain America 3 has plopped itself on May 6th 2016 and Ant-Man doesn’t look like it wants to move off of July 17th of next year, which leaves May 5th 2017 for Strange?...
- 6/4/2014
- by Da7e
- LRMonline.com
Last week it was announced that Josh Brolin would provide the voice of the villain Thanos in Marvel's Guardians of the Galaxy. Brolin is such a great choice for this badass character. The Mad Titan was introduced to the Marvel cinematic universe in the post credits sequence of The Avengers, and he's going to play a major role in the universe. One day he will emerge from the shadows with his Infinity Gauntlet to possibly give The Avengers a run for their money.
Thanks to Vulture we have some new details on how much we will see of Thanos in Guardians of the Galaxy, and what we will learn about his plans to assemble all the Infinity Stones.
For those of you who don't want to know this this information then stop reading now… Spoilers Ahead!
Here's what the site revealed:
He'll emerge in the first act of Guardians of the Galaxy,...
Thanks to Vulture we have some new details on how much we will see of Thanos in Guardians of the Galaxy, and what we will learn about his plans to assemble all the Infinity Stones.
For those of you who don't want to know this this information then stop reading now… Spoilers Ahead!
Here's what the site revealed:
He'll emerge in the first act of Guardians of the Galaxy,...
- 6/4/2014
- by Joey Paur
- GeekTyrant
Details of Thanos's role in Guardians of the Galaxy have been revealed.
Vulture has released a report about the Josh Brolin-voiced villain's involvement in Marvel Studios' next release.
The Mad Titan will primarily appear to his minions Ronan the Accuser (Lee Pace) and Nebula (Karen Gillan) in the form of a hologram.
He will also be seen briefly in the flesh, although his presence is said to be felt throughout the movie.
Guardians of the Galaxy will continue Marvel's slow-building revelation of the Infinity Gems, at least two of which have already featured in its movies. In the film, the team come into possession of the Power Stone.
The holographic appearance of Thanos has been compared to Emperor Palpatine's role in The Empire Strikes Back and the Star Wars prequels.
Brolin was recently announced to be voicing Thanos, who was seen briefly in the Avengers post-credits scene.
Chris Pratt,...
Vulture has released a report about the Josh Brolin-voiced villain's involvement in Marvel Studios' next release.
The Mad Titan will primarily appear to his minions Ronan the Accuser (Lee Pace) and Nebula (Karen Gillan) in the form of a hologram.
He will also be seen briefly in the flesh, although his presence is said to be felt throughout the movie.
Guardians of the Galaxy will continue Marvel's slow-building revelation of the Infinity Gems, at least two of which have already featured in its movies. In the film, the team come into possession of the Power Stone.
The holographic appearance of Thanos has been compared to Emperor Palpatine's role in The Empire Strikes Back and the Star Wars prequels.
Brolin was recently announced to be voicing Thanos, who was seen briefly in the Avengers post-credits scene.
Chris Pratt,...
- 6/4/2014
- Digital Spy
The recent casting of Josh Brolin as the voice of Thanos in Marvel's upcoming "Guardians of the Galaxy" isn't a huge surprise considering the giant purple Marvel supervillain character has long been rumored to play a role in the wacky outer space saga.
Whilst he won't fully shine until the third "The Avengers" in 2018, his presence will be felt in 'Guardians'. Vulture claims to have details on that presence, saying it will be more than just another post-credits appearance.
Potential "Guardians Of The Galaxy" Spoilers Ahead
According to them, the character first appears and will spend most of his brief appearance communicating via a hologram. He will be a behind-the-scenes figure throughout, essentially pulling the strings of the two villains of 'Guardians' - Ronan the Accuser (Lee Pace) and Nebula (Karen Gillan).
The character will apparently share a scene in the flesh with those two as well, will be referenced often and fearfully by others,...
Whilst he won't fully shine until the third "The Avengers" in 2018, his presence will be felt in 'Guardians'. Vulture claims to have details on that presence, saying it will be more than just another post-credits appearance.
Potential "Guardians Of The Galaxy" Spoilers Ahead
According to them, the character first appears and will spend most of his brief appearance communicating via a hologram. He will be a behind-the-scenes figure throughout, essentially pulling the strings of the two villains of 'Guardians' - Ronan the Accuser (Lee Pace) and Nebula (Karen Gillan).
The character will apparently share a scene in the flesh with those two as well, will be referenced often and fearfully by others,...
- 6/3/2014
- by Garth Franklin
- Dark Horizons
Microsoft's debut games console, the Xbox, made a big impact on gaming, but not all of its games got the attention they deserved...
Feature
The new generation console war may turning towads a two horse race, with Nintendo playing catch up, but wind back a few years, and Microsoft, Sony and Nintendo were all hard at it, competing for your money and loyalty. The PlayStation 2 would go on to win the war of its generation, but Microsoft's Xbox was a tough competitor, giving the company a secure foothold, which it would later take advantage of in the next generation with the Xbox 360's dominance.
The original Xbox had a host of great games, many of which have gone on to become successful franchises, with no better example than Halo, but not all of its good games gained the attention they deserved, even if sequels managed to appear in later years.
Feature
The new generation console war may turning towads a two horse race, with Nintendo playing catch up, but wind back a few years, and Microsoft, Sony and Nintendo were all hard at it, competing for your money and loyalty. The PlayStation 2 would go on to win the war of its generation, but Microsoft's Xbox was a tough competitor, giving the company a secure foothold, which it would later take advantage of in the next generation with the Xbox 360's dominance.
The original Xbox had a host of great games, many of which have gone on to become successful franchises, with no better example than Halo, but not all of its good games gained the attention they deserved, even if sequels managed to appear in later years.
- 5/8/2014
- by aaronbirch
- Den of Geek
Growing up in the late 1990s and early part of the 2000s, I was a huge fan of Toonami. The anime block on Cartoon Network introduced me to some of the first TV shows I actively followed such as Gundam Wing, YuYu Hakusho, and most importantly, Dragon Ball Z. While I don’t follow the genre much anymore, I will always have a fondness in my heart for these shows, which is why I was excited to get my hands on Dragon Ball Z: Battle Of Z. Sure, I had played the previous Budokai series of titles, but this new installment was promising the fast-paced, over the top brawls that the show is known for.
As mentioned before, Dragon Ball Z: Battle Of Z does away with the traditional one on one fighting system that most of the other titles in the franchise have used in favor of a 4 on 4 system.
As mentioned before, Dragon Ball Z: Battle Of Z does away with the traditional one on one fighting system that most of the other titles in the franchise have used in favor of a 4 on 4 system.
- 2/7/2014
- by Eric Hall
- We Got This Covered
Feature James Hunt 31 Oct 2013 - 06:36
Huge spoilers! We dig into the world of comics to explain the scene buried in the Thor: The Dark World end credits...
Ever since the first Iron Man movie had Samuel L. Jackson turn up to essentially promise an Avengers movie, Marvel's post-credits teasers have been as much of an event as the movies themselves, giving easter eggs to fans, teasing the events of future films and offering hints at where the Marvel Cinematic Universe might be going next. Thor: The Dark World is no different. There are two end credits scenes, but one is much more cryptic than the other.
We'll warn you now: Don't read any further unless you want the surprise (and some plot elements of Thor: The Dark World) completely spoiled for you. We're going all in with this one. This is a Spoiler Heavy article. We're even going to...
Huge spoilers! We dig into the world of comics to explain the scene buried in the Thor: The Dark World end credits...
Ever since the first Iron Man movie had Samuel L. Jackson turn up to essentially promise an Avengers movie, Marvel's post-credits teasers have been as much of an event as the movies themselves, giving easter eggs to fans, teasing the events of future films and offering hints at where the Marvel Cinematic Universe might be going next. Thor: The Dark World is no different. There are two end credits scenes, but one is much more cryptic than the other.
We'll warn you now: Don't read any further unless you want the surprise (and some plot elements of Thor: The Dark World) completely spoiled for you. We're going all in with this one. This is a Spoiler Heavy article. We're even going to...
- 10/30/2013
- by simonbrew
- Den of Geek
Chicago – In theory, retro-game re-releases for modern consoles are great. Between upgrades in hardware architecture and Os, format changes from cartridges, to CDs, to DVDs, to digital, and, sadly, the decay of the American arcade, the ability for gamers with an eye towards history to sit back and enjoy a classic is somewhat tricky these days. The unique problem of retro gaming in particular is that, unlike movies, there isn’t really a way to stumble across a classic on Friday night while channel surfing, like you can with movies and television. How many people have wandered into the basic cable wilds at 1:17am and discovered the magic of “Casino” on TNT, or came in about a quarter of the way through “The Shawshank Redemption” on TBS, becoming amazed by movies they would have otherwise never sought out, or known to exist? Simply put, gaming doesn’t have syndication.
- 3/13/2013
- by adam@hollywoodchicago.com (Adam Fendelman)
- HollywoodChicago.com
Imagine gaming history without Capcom; it’s a world I would not want to live in. I loved Street Fighter 2, Power Stone, Resident Evil, and pretty much every Disney game they made. Whether they were innovating and creating new IP’s or perfecting old ones with sequels, they changed gaming in so many positive ways, so for me this was actually a hard list to make, not because I had nothing to say, but because I used to think they were such a great company. But the reality is, things have changed.
Capcom is not an “evil” company, they just make some very non-consumer friendly choices for their games. I have nothing personal against the company, but I also believe we shouldn’t ignore their decisions to occasionally do some rather despicable things.
I have compiled a list of decisions they have made over the past few years, that I find the most deplorable.
Capcom is not an “evil” company, they just make some very non-consumer friendly choices for their games. I have nothing personal against the company, but I also believe we shouldn’t ignore their decisions to occasionally do some rather despicable things.
I have compiled a list of decisions they have made over the past few years, that I find the most deplorable.
- 1/23/2013
- by Jacob P. Kellogg
- Obsessed with Film
Jet Set Radio was a game initially developed for the Sega Dreamcast by Smilebit, a studio set up by Sega to work exclusively on developing new and interesting IPs to support their fledgling fifth-gen console. Out of the line-up they produced, Jet Set Radio become far-and-away the most iconic title to land on the Dreamcast, often considered to be the platform's "mascot" title. The game struck a chord with the Japanese public on its release for its strong personality as a game and its eclectic mash-up of musical styles in its soundtrack; in the West, it become iconic for its wacky nature, stylish cel-shaded graphics and ludicrously fun gameplay. It quickly become a cult classic from the turn-of-the-millenium era of gaming, and a small but dedicated fanbase have been pressuring Sega to do something with the franchise after it was all-but-abandoned following the release of Jet Set Radio Future on...
- 9/25/2012
- Shadowlocked
The live stream of God of War: Ascension’s multiplayer has come and gone. For those of you who joined me for my live blogging many thanks, but for those of you who missed it here is a recap of today’s happenings.
Today the Playstation Blog’s Jeff Rubenstein interviewed God of War: Ascension’s Game Director Todd Papy delving into what was a surprise to most of us, God of War multiplayer. The live stream had many side bits including but not limited to the videos I posted in this article, but the main course was the multiplayer material. Things moved quickly when it came to the two’s discussion of multiplayer, this is what I gathered from it.
Iframe Embed for Youtube
God of War: Ascension will have a multiplayer component that according to Papy will not “take away” from the single player offering, but will still...
Today the Playstation Blog’s Jeff Rubenstein interviewed God of War: Ascension’s Game Director Todd Papy delving into what was a surprise to most of us, God of War multiplayer. The live stream had many side bits including but not limited to the videos I posted in this article, but the main course was the multiplayer material. Things moved quickly when it came to the two’s discussion of multiplayer, this is what I gathered from it.
Iframe Embed for Youtube
God of War: Ascension will have a multiplayer component that according to Papy will not “take away” from the single player offering, but will still...
- 4/30/2012
- by Tim Utley
- HeyUGuys.co.uk
A 1999 demo promoting the ruinously expensive Shenmue (called “What’s Shenmue?”) featured an exclusive scene in which then company president Yukawa-san could be seen slumped at his desk, head in hands, surrounded by piles of unsold consoles (above). Deep down, Sega must have known the Dreamcast didn’t stand a chance even before they axed it two years later.
Even though the Sega Dreamcast enjoyed a relatively short lifespan (officially somewhere between its 1998 Japanese launch and late 2002 termination) and wasn’t supported at all by the most powerful publisher of the day (Electronic Arts) the well-loved machine still boasts an impressive library of titles.
Even extending this “best of” list, from the originally planned 10 to a whopping 30 games, has seen me leave out such gems as cult top-down shooter Ikaruga, well-regarded sports sim NHL 2K2, online deathmatch game Outtrigger, stylish BioWare-made shooter MDK2 and Street Fighter III: Double Impact (to...
Even though the Sega Dreamcast enjoyed a relatively short lifespan (officially somewhere between its 1998 Japanese launch and late 2002 termination) and wasn’t supported at all by the most powerful publisher of the day (Electronic Arts) the well-loved machine still boasts an impressive library of titles.
Even extending this “best of” list, from the originally planned 10 to a whopping 30 games, has seen me leave out such gems as cult top-down shooter Ikaruga, well-regarded sports sim NHL 2K2, online deathmatch game Outtrigger, stylish BioWare-made shooter MDK2 and Street Fighter III: Double Impact (to...
- 8/29/2011
- by Robert Beames
- Obsessed with Film
Platinum Games, the studio behind "Bayonetta," are hoping that you're up for some online brawling, filtered through their trademark over-the-top design style. "Anarchy Reigns" is in effect a successor to the team's 2009 black and white arcade beat-em-up, "MadWorld," but although they share some characters, almost everything else about this game feels new.
When I checked out "Anarchy Reigns" during E3, the first thing I noticed was Jack. The motorcycle jacket wearing, chainsaw-toting protagonist of "MadWorld" looks more or less the same, albeit now in full, glorious color. Jack is one of two primary characters in "Anarchy Reigns," with the game's other half of the story told through a second campaign starring Leo. If you played "MadWorld," you'll remember Leo as the doctor Jack saved, only to end up as enemies. Essentially, you'll be able to play though a single-player campaign twice, with Jack and Leo's stories crossing paths occasionally.
The...
When I checked out "Anarchy Reigns" during E3, the first thing I noticed was Jack. The motorcycle jacket wearing, chainsaw-toting protagonist of "MadWorld" looks more or less the same, albeit now in full, glorious color. Jack is one of two primary characters in "Anarchy Reigns," with the game's other half of the story told through a second campaign starring Leo. If you played "MadWorld," you'll remember Leo as the doctor Jack saved, only to end up as enemies. Essentially, you'll be able to play though a single-player campaign twice, with Jack and Leo's stories crossing paths occasionally.
The...
- 6/13/2011
- by Matt Clark
- MTV Multiplayer
When I was but an impressionable, somewhat culturally wayward teen, I used to have a crush on Claire from Steps.
And while that may not seem the most obvious way to open a review about video games, it’s important for the telling lesson I’ve since learnt.
Just because something looked amazing and brought you great joy as a youngster, it doesn’t mean you’ll look on it quite so favourably 10 years later.
See?
Yet Sega’s decision to release a Dreamcast compendium should – in theory – be able to sidestep naff graphics and dodgy gameplay mechanics – after all, as far as retro consoles go, the Dreamcast is unarguably the most beloved of them all.
It had some cracking titles and an army of diehard fans, so surely packaging together a few high-definition Xbox Live Arcade games in a handy budget collection (only £15) is a great way to bring...
And while that may not seem the most obvious way to open a review about video games, it’s important for the telling lesson I’ve since learnt.
Just because something looked amazing and brought you great joy as a youngster, it doesn’t mean you’ll look on it quite so favourably 10 years later.
See?
Yet Sega’s decision to release a Dreamcast compendium should – in theory – be able to sidestep naff graphics and dodgy gameplay mechanics – after all, as far as retro consoles go, the Dreamcast is unarguably the most beloved of them all.
It had some cracking titles and an army of diehard fans, so surely packaging together a few high-definition Xbox Live Arcade games in a handy budget collection (only £15) is a great way to bring...
- 3/30/2011
- by Matt Risley
- HeyUGuys.co.uk
Capcom has a good track record of avoiding the sophomore slump. Mega Man 2 and Street Fighter 2 defined entire eras of game design, and even B-list follow-ups like Strider 2 and Power Stone 2 managed to improve on predecessors that were known but not widely played. The company has had some peculiar misses, though. On paper, DuckTales 2 is superior to its predecessor—more stages, tweaked jumping, a wider variety of challenges—but it feels like so much less. There are those games that Capcom got just right the first time out, and while they’re simpler than their ...
- 2/14/2011
- avclub.com
From Cartoon Network: In "So Pretty When They Explode!," Iron Man must keep Thanos from using the Power Stone to destroy the intergalactic peacekeepers, the Nova Corps, by assembling the burliest away team ever! Iron Man invites She-Hulk to join the rescue mission. Meanwhile, H.E.R.B.I.E. finds true love. LEEE777 - Airs Saturday morning at 6:30 a.m. Et on Cartoon Network, so you gotta get up early!
- 1/29/2011
- ComicBookMovie.com
Capcom has had some pretty good success with 360 exclusives. "Lost Planet" and "Dead Rising" were certainly what I would call hits. Well it seems that the house that Mega Man built isn't stopping there. According to the official Xbox 360 site in Japan, a 360-centric Capcom announcement is coming as soon as tomorrow. Which, for America, is actually today!
No telling what the announcement will be, but there are plenty of Capcom franchises we'd like to see more of. Like "Power Stone"! Then again, Japanese announcements are always a bit of a crapshoot, as you could just as easily end up with a karaoke RPG. Stay tuned, as the announcement will probably come in the next few hours or so.
No telling what the announcement will be, but there are plenty of Capcom franchises we'd like to see more of. Like "Power Stone"! Then again, Japanese announcements are always a bit of a crapshoot, as you could just as easily end up with a karaoke RPG. Stay tuned, as the announcement will probably come in the next few hours or so.
- 1/25/2010
- by Russ Frushtick
- MTV Multiplayer
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