In the deserted, drought-stricken world that filmmakers Tom Hammock, Seth Caplan, and Chris Harding created, every role impacted "The Last Survivors." The film revolves around Kendal, a young woman who is trying to find water while protecting herself and her sick companion, Dean, from others fighting for the limited water supply. The producers budgeted their limited funds wisely and brought in Arlie Day to cast the three main roles, which were integral to the film. Casting the right actor for the pivotal role of Kendal (Haley Lu Richardson) was essential. Before hiring a casting director, the producers had seen a few actors for the role. “They just weren’t getting it…She needs this toughness about her, but yet this innocence at the same time,” Day says, noting that Richardson “really brought this vulnerability that [the] other girls didn’t.” Or if they did, “you would never believe that they would...
- 8/7/2015
- backstage.com
Some films lend themselves to video games very well. Some do not. You won't see Piranha 3D: The Game anytime soon, where you dodged dismembered penises as they fly at your screen. (No matter how much Uncle Creepy would enjoy that.) Saw, however, was an obvious match. Puzzles, mysteries, gore, all the good things in gaming except rocket launchers.
When the first game was released last year, some of us enjoyed it (Saw: The Video Game (review here)) but I just didn't get into it. The combat drove me nuts. It felt like a good puzzle/adventure game had a survival horror melee combat engine slapped on top of it at the last minute. Then, word of a sequel hit. Would they learn from the past, or fall into the trap of so many games based on films and just churn out more of the same hoping the license sells copies?...
When the first game was released last year, some of us enjoyed it (Saw: The Video Game (review here)) but I just didn't get into it. The combat drove me nuts. It felt like a good puzzle/adventure game had a survival horror melee combat engine slapped on top of it at the last minute. Then, word of a sequel hit. Would they learn from the past, or fall into the trap of so many games based on films and just churn out more of the same hoping the license sells copies?...
- 9/10/2010
- by Mr. Dark
- DreadCentral.com
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