In the realm of video game development, few titles venture as deeply into the human psyche as Hellblade: Senua’s Sacrifice. The game’s director, Tameem Antoniades, embraced a bold and risky vision to explore mental health issues through the lens of a Celtic warrior’s harrowing journey.
The path to bringing this vision to life was fraught with challenges, but Chief Creative Director Tameem Antoniades and his team at Ninja Theory were resolute in their mission, despite the potential for severe backlash. He was driven by a desire to challenge the conventions of video game narratives.
Creative risks taken by Hellblade‘s Director
Hellblade took the risk of delving into mental health issues. | Ninja Theory’s Hellblade 1
Unlike the typical action-packed or fantasy-driven plots, Hellblade sought to deliver an immersive experience that delved into the complexities of psychosis. This subject, rarely touched upon in mainstream gaming, required not just...
The path to bringing this vision to life was fraught with challenges, but Chief Creative Director Tameem Antoniades and his team at Ninja Theory were resolute in their mission, despite the potential for severe backlash. He was driven by a desire to challenge the conventions of video game narratives.
Creative risks taken by Hellblade‘s Director
Hellblade took the risk of delving into mental health issues. | Ninja Theory’s Hellblade 1
Unlike the typical action-packed or fantasy-driven plots, Hellblade sought to deliver an immersive experience that delved into the complexities of psychosis. This subject, rarely touched upon in mainstream gaming, required not just...
- 5/23/2024
- by Shubham Chaurasia
- FandomWire
With one week to go until launch, anticipation for Ninja Theory’s follow-up to 2017’s Hellblade: Senua’s Sacrifice, Senua’s Saga: Hellblade 2, has been steadily ramping up. The Cambridge-based developer promises jaw-dropping visuals and never-before-seen immersion from the sequel.
However, some Xbox fans felt that the company hasn’t been doing enough to promote the game ahead of its May 21 release. Fortunately, those concerns can now be laid to rest, as Xbox has officially kicked off a comprehensive marketing campaign to ensure Hellblade 2 receives the spotlight it deserves.
Xbox Plans To Go Broad With Hellblade 2 Marketing
Hellblade 2‘s marketing campaign has officially begun, and Xbox has made efforts to go wide. Credit: Ninja Theory
Xbox marketing head Aaron Greenberg recently addressed these concerns in a tweet, confirming that a global paid media campaign for Hellblade 2 officially began on May 8. This multi-platform campaign encompasses a wide range of channels, including YouTube,...
However, some Xbox fans felt that the company hasn’t been doing enough to promote the game ahead of its May 21 release. Fortunately, those concerns can now be laid to rest, as Xbox has officially kicked off a comprehensive marketing campaign to ensure Hellblade 2 receives the spotlight it deserves.
Xbox Plans To Go Broad With Hellblade 2 Marketing
Hellblade 2‘s marketing campaign has officially begun, and Xbox has made efforts to go wide. Credit: Ninja Theory
Xbox marketing head Aaron Greenberg recently addressed these concerns in a tweet, confirming that a global paid media campaign for Hellblade 2 officially began on May 8. This multi-platform campaign encompasses a wide range of channels, including YouTube,...
- 5/14/2024
- by Viraaj Bhatnagar
- FandomWire
When indie studios Ninja Theory released Hellblade: Senua’s Sacrifice back in 2017, it ended up sweeping awards and garnering critical acclaim. Thus. when Microsoft acquired the studio in 2018, everyone was excited to see what the game’s sequel would look like, with Microsoft’s massive budget.
Senua’s Saga Hellblade 2
The sequel Senua’s Saga: Hellblade 2 was announced in 2019 as an Xbox-exclusive title. Naturally, amidst much anticipation and fanfare, the game is all set to release on Xbox Series X and S consoles and PC on May 24, 2024.
Perfection wasn’t the aim, say devs about Hellblade 2
Back in 2022, it was revealed that the developer’s team scanned over 40 real-life locations in Iceland to design the most apt landscapes possible. Similarly, it helped in costuming the characters in period-authentic clothing.
A still from Hellblade 2
During an interview with NME back in 2022, the co-founder of Ninja Theory, Tameem Antoniades discussed the studio...
Senua’s Saga Hellblade 2
The sequel Senua’s Saga: Hellblade 2 was announced in 2019 as an Xbox-exclusive title. Naturally, amidst much anticipation and fanfare, the game is all set to release on Xbox Series X and S consoles and PC on May 24, 2024.
Perfection wasn’t the aim, say devs about Hellblade 2
Back in 2022, it was revealed that the developer’s team scanned over 40 real-life locations in Iceland to design the most apt landscapes possible. Similarly, it helped in costuming the characters in period-authentic clothing.
A still from Hellblade 2
During an interview with NME back in 2022, the co-founder of Ninja Theory, Tameem Antoniades discussed the studio...
- 4/28/2024
- by Amarylisa Gonsalves
- FandomWire
Alex Garland’s Civil War has already made its way to theatres worldwide on April 12, revolving around a team of journalists in an American society that has already fallen into distress. The movie brings out the horror and destruction one can be exposed to in a dire situation, as our protagonists attempt to interview the U.S. president.
Jesse Plemons in Civil War [Credit: A24]Garland’s steadfast commitment to his project has sparked divergent reactions among viewers and critics alike. Since, the election is around the corner, scheduled for Tuesday, November 5, 2024, many are engaged whether the movie’s release at such a crucial time is appropriate or not. However, the director has thrown light on his perspective.
Alex Garland Expressed His Opinion on Civil War Release Backlash
In a lengthy interview with Vulture, the 53-year-old filmmaker, Alex Garland talks about his film’s mixed reception, particularly the backlash he faced...
Jesse Plemons in Civil War [Credit: A24]Garland’s steadfast commitment to his project has sparked divergent reactions among viewers and critics alike. Since, the election is around the corner, scheduled for Tuesday, November 5, 2024, many are engaged whether the movie’s release at such a crucial time is appropriate or not. However, the director has thrown light on his perspective.
Alex Garland Expressed His Opinion on Civil War Release Backlash
In a lengthy interview with Vulture, the 53-year-old filmmaker, Alex Garland talks about his film’s mixed reception, particularly the backlash he faced...
- 4/17/2024
- by Priya Sharma
- FandomWire
When Ninja Theory embarked on creating Hellblade 2, they knew they would have to outdo the predecessor by a wide margin. That’s a pretty lofty goal since the first game garnered high praise from the community for its story and setting.
Hellblade: Senua’s Sacrifice was one of the best-selling games on Europe’s PlayStation Store in the month of its release. The game did a lot of things differently as compared to its contemporaries. That spirit of innovation helped it to stand out in the market.
Hellblade: Senua’s Sacrifice Broke the Mold in Many Ways
The first Hellblade took a novel distribution approach.
At launch, the game became a phenomenon for several reasons. The game’s Norse mythology setting intrigued many players. There hadn’t been a lot of titles exploring this mythology by then, given that God of War came out the next year. So it was...
Hellblade: Senua’s Sacrifice was one of the best-selling games on Europe’s PlayStation Store in the month of its release. The game did a lot of things differently as compared to its contemporaries. That spirit of innovation helped it to stand out in the market.
Hellblade: Senua’s Sacrifice Broke the Mold in Many Ways
The first Hellblade took a novel distribution approach.
At launch, the game became a phenomenon for several reasons. The game’s Norse mythology setting intrigued many players. There hadn’t been a lot of titles exploring this mythology by then, given that God of War came out the next year. So it was...
- 4/11/2024
- by Sagar Nerala
- FandomWire
Right after Hellblade 2‘s first press previews last week, it was shockingly revealed that Ninja Theory co-founder Tameem Antoniades had departed the studio months ago.
Antoniades, who oversaw some of the studio’s most well-known games, like Hellblade: Senua’s Sacrifice and Heavenly Sword, announced his departure on social media, citing tiredness as his main reason for stepping down. This highlights a big problem faced by the games industry that’s somewhat overshadowed by the film industry.
Antoniades Was Exhausted After All His Years As A Creative
Antoniades actually meant to step down after the release of the first Hellblade.
In his Instagram post, Antoniades admitted that all the hard work building Ninja Theory had left him drained. He originally planned to leave after the first Hellblade game, but he felt so strongly about the studio’s mission that he stayed on for two more years.
Suggested“That idea of...
Antoniades, who oversaw some of the studio’s most well-known games, like Hellblade: Senua’s Sacrifice and Heavenly Sword, announced his departure on social media, citing tiredness as his main reason for stepping down. This highlights a big problem faced by the games industry that’s somewhat overshadowed by the film industry.
Antoniades Was Exhausted After All His Years As A Creative
Antoniades actually meant to step down after the release of the first Hellblade.
In his Instagram post, Antoniades admitted that all the hard work building Ninja Theory had left him drained. He originally planned to leave after the first Hellblade game, but he felt so strongly about the studio’s mission that he stayed on for two more years.
Suggested“That idea of...
- 4/10/2024
- by Viraaj Bhatnagar
- FandomWire
Hellblade: Senua’s Sacrifice was a launch that brought in players from different walks of life. There were those who were simply looking for the next best single-player action-adventure with compelling themes. And then, there were those who found the storytelling and atmosphere dark and larger than life. Hellblade 2 is slowly becoming a household name for Xbox fans as they speak about their favorite single-player experiences.
In retrospect, Hellblade 2 has been in development for a while and there are many new things to expect from the sequel. Based on the insights from Tameem Antoniades, Ninja Theory’s co-founder, several notions for the sequel experiment with unique gameplay design. Something that we haven’t seen before.
Hellblade 2 Will Challenge the Extent of Its Reality Hellblade 2 plans on re-visiting reality mixed with supernatural themes.
In an interview with NME, Temeen Antoniades sheds light on how the game’s development is pushing the studio’s limits.
In retrospect, Hellblade 2 has been in development for a while and there are many new things to expect from the sequel. Based on the insights from Tameem Antoniades, Ninja Theory’s co-founder, several notions for the sequel experiment with unique gameplay design. Something that we haven’t seen before.
Hellblade 2 Will Challenge the Extent of Its Reality Hellblade 2 plans on re-visiting reality mixed with supernatural themes.
In an interview with NME, Temeen Antoniades sheds light on how the game’s development is pushing the studio’s limits.
- 4/9/2024
- by Tanay Sharma
- FandomWire
Alex Garland’s Civil War is nothing short of a horror movie. This dystopian drama portrays an America torn apart by military conflict, revealing the destructive nature of violence and the true horror it entails. With no hidden political agenda or moral lessons, it offers a pure reflection on the crises it depicts. With impressive scores and positive word of mouth, this movie is definitely a must-watch.
Kirsten Dunst as war photojournalist Lee in Alex Garland’s Civil War Why Alex Garland’s Civil War Isn’t for the Faint of Heart
Premiering at the SXSW film festival in March, Alex Garland’s Civil War presents the harsh realities of war and the impact it can have on people. It shows a country in chaos, with cities covered in smoke and bombs exploding at protests, while Texas and California’s forces move towards D.C. a frightening yet very plausible...
Kirsten Dunst as war photojournalist Lee in Alex Garland’s Civil War Why Alex Garland’s Civil War Isn’t for the Faint of Heart
Premiering at the SXSW film festival in March, Alex Garland’s Civil War presents the harsh realities of war and the impact it can have on people. It shows a country in chaos, with cities covered in smoke and bombs exploding at protests, while Texas and California’s forces move towards D.C. a frightening yet very plausible...
- 4/9/2024
- by Sampurna Banerjee
- FandomWire
Tameem Antoniades, co-founder of Ninja Theory, the development team behind the Hellblade saga, revealed that one Garland movie was one inspiration for the first game of this franchise.
Ex-Machina was an inspiration for the studio co-founder and both creators shared a conversation that eventually led Antoiniades to come up with the game idea.
Tameem Antoniades talked about how the A24 movie from Alex Garland’s Ex-Machine the first game’s inspiration Alex Garland’s and A24 Ex-Machina was an inspiration for Hellblade according to Tameem Antoniades, co-founder of the studio behind the game.
Garland is promoting his next and probably last film, Civil War. This movie discusses how the United States could decide to divide several states once again, making things very difficult for the people who are part of this nation. In previous films, the director concentrated more on sci-fi films like Ex-Machina and Annihilation, both of which had...
Ex-Machina was an inspiration for the studio co-founder and both creators shared a conversation that eventually led Antoiniades to come up with the game idea.
Tameem Antoniades talked about how the A24 movie from Alex Garland’s Ex-Machine the first game’s inspiration Alex Garland’s and A24 Ex-Machina was an inspiration for Hellblade according to Tameem Antoniades, co-founder of the studio behind the game.
Garland is promoting his next and probably last film, Civil War. This movie discusses how the United States could decide to divide several states once again, making things very difficult for the people who are part of this nation. In previous films, the director concentrated more on sci-fi films like Ex-Machina and Annihilation, both of which had...
- 4/9/2024
- by Lucas Lapetina
- FandomWire
Ninja Theory’s Senua’s Saga: Hellblade 2, the sequel to Hellblade: Senua’s Sacrifice, is set to release next month. While it’s a solid title that will no doubt be a major exclusive for Xbox consoles, fans are disappointed and frustrated about one aspect of the upcoming sequel.
The upcoming sequel will reportedly be locked to 30 frames per second (fps) at launch, as has been the case with several titles. Fans are frustrated that the title will not even reach 60 fps, despite the Series X consoles being powerful enough.
Hellblade 2 Will Be Locked to 30 Fps on Series X Consoles
Hellblade 2 is all set to release next month, and the VFX Director has confirmed a 30 fps lock on consoles.
Hellblade 2 will be released next month on Xbox Series X|S consoles and PCs, as franchise fans will finally get their hands on the title, ending a seven-year wait. The first title was a massive fan-favorite,...
The upcoming sequel will reportedly be locked to 30 frames per second (fps) at launch, as has been the case with several titles. Fans are frustrated that the title will not even reach 60 fps, despite the Series X consoles being powerful enough.
Hellblade 2 Will Be Locked to 30 Fps on Series X Consoles
Hellblade 2 is all set to release next month, and the VFX Director has confirmed a 30 fps lock on consoles.
Hellblade 2 will be released next month on Xbox Series X|S consoles and PCs, as franchise fans will finally get their hands on the title, ending a seven-year wait. The first title was a massive fan-favorite,...
- 4/5/2024
- by Ayoub Hassan Adur
- FandomWire
Ninja Theory’s 2017 video game Hellblade: Senua’s Sacrifice is cited as one of the best games of all time, but it would’ve never existed without director Alex Garland’s 2014 movie Ex Machina. Ninja Theory’s co-founder, Tameem Antoniades, once revealed that the movie, featuring Oscar Issac, inspired him to create the game.
Hellblade: Senua’s Sacrifice
He explained that Garland told him the idea and he decided to create the video game in a similar manner with a small budget. The result was 2017’s Hellblade: Senua’s Sacrifice, which follows Senua, a Pict warrior who must make her way to Helheim while overcoming challenges to rescue the soul of her dead lover from the goddess Hela.
Oscar Isaac’s 2014 movie inspired Hellblade: Senua’s Sacrifice
Domhnall Gleeson and Oscar Isaac in Ex Machina
In 2022, Ninja Theory co-founder, Tameem Antoniades, told NME that he was inspired by Alex Garland...
Hellblade: Senua’s Sacrifice
He explained that Garland told him the idea and he decided to create the video game in a similar manner with a small budget. The result was 2017’s Hellblade: Senua’s Sacrifice, which follows Senua, a Pict warrior who must make her way to Helheim while overcoming challenges to rescue the soul of her dead lover from the goddess Hela.
Oscar Isaac’s 2014 movie inspired Hellblade: Senua’s Sacrifice
Domhnall Gleeson and Oscar Isaac in Ex Machina
In 2022, Ninja Theory co-founder, Tameem Antoniades, told NME that he was inspired by Alex Garland...
- 4/1/2024
- by Farhan Asif
- FandomWire
After a 7-year wait, Hellblade 2, the sequel to Ninja Theory’s 2017 hit Hellblade: Senua’s Sacrifice, will finally launch on May 21 this year. Unlike the first game, though, Senua’s Saga: Hellblade 2 will only land on Xbox and PC, as Microsoft acquired Ninja Theory in 2018.
January’s Xbox Developer_Direct provided an in-depth look at the game, showing off its astounding photorealistic graphics, while subtly hinting at the story. It was also confirmed that the game will cost $49.99 and be roughly as long as its predecessor (7-8 hours). This may have disappointed some who wanted a longer experience, but the revamped combat system should make up for it.
Hellblade 1 Was Developed By Less Than 20 Devs A still from Hellblade: Senua’s Sacrifice. Image credit: Ninja Theory
In a 2022 interview with VG247, Hellblade 2 combat designer Juan Fernández acknowledged the limitations behind the first game’s combat system:
We did many things well,...
January’s Xbox Developer_Direct provided an in-depth look at the game, showing off its astounding photorealistic graphics, while subtly hinting at the story. It was also confirmed that the game will cost $49.99 and be roughly as long as its predecessor (7-8 hours). This may have disappointed some who wanted a longer experience, but the revamped combat system should make up for it.
Hellblade 1 Was Developed By Less Than 20 Devs A still from Hellblade: Senua’s Sacrifice. Image credit: Ninja Theory
In a 2022 interview with VG247, Hellblade 2 combat designer Juan Fernández acknowledged the limitations behind the first game’s combat system:
We did many things well,...
- 3/30/2024
- by Viraaj Bhatnagar
- FandomWire
Microsoft and Ninja Theory have released a new developer diary that kicks off a look at the upcoming follow-up to 2017’s Hellblade: Senua’s Sacrifice in Senua’s Saga: Hellblade II. While the video sadly doesn’t contain any gameplay elements for Senua’s Saga, Ninja Theory’s Tameem Antoniades spends much of the video discussing the developer’s work, stating […]...
- 6/18/2021
- by Mike Wilson
- bloody-disgusting.com
Ninja Theory are known for creating rich cinematic experiences within their games, which is why they’ve assembled a team of highly talented actors to lend their voices to Hellblade: Senua’s Sacrifice. In a newly released development diary, director Tameem Antoniades… Continue Reading →
The post Hellblade: Senua’s Sacrifice Development Diary Showcases the Voice Cast appeared first on Dread Central.
The post Hellblade: Senua’s Sacrifice Development Diary Showcases the Voice Cast appeared first on Dread Central.
- 5/24/2017
- by David Gelmini
- DreadCentral.com
Existing as neither triple-a or indie, Ninja Theory’s upcoming Hellblade has enjoyed a somewhat unconventional marketing campaign. Rather than showcasing its new IP via ostentatious trailers and appearances at press events, the British studio has instead rolled out intimate vignettes that offer up further insight into the mythic and personal story.
Centering around Senua, the flame-haired protagonist glimpsed in the trailers, Hellblade is a Celtic action adventure game with a refreshing twist: our protagonist will spend a vast chunk of the title battling mental illness. Ninja Theory’s decision to push psychosis into the crux of the story even earned the backing of the Wellcome Trust, a UK charity specializing in the field.
In the latest installment in the video series, the studio’s Tameem Antoniades recounts the inspirations behind Ninja Theory’s latest outing, and how Senua’s adventure is one we can all relate to on some level.
Centering around Senua, the flame-haired protagonist glimpsed in the trailers, Hellblade is a Celtic action adventure game with a refreshing twist: our protagonist will spend a vast chunk of the title battling mental illness. Ninja Theory’s decision to push psychosis into the crux of the story even earned the backing of the Wellcome Trust, a UK charity specializing in the field.
In the latest installment in the video series, the studio’s Tameem Antoniades recounts the inspirations behind Ninja Theory’s latest outing, and how Senua’s adventure is one we can all relate to on some level.
- 8/25/2015
- by Michael Briers
- We Got This Covered
Odd List Ryan Lambie 30 Aug 2013 - 06:41
It's not unusual for games to be cancelled before release, and some of them could have been great. Here's a pick of 25 promising examples...
Earlier this week, news emerged that Sega Studios Australia had pitched an idea to its parent company called Sega Reborn. These games would have revived some of Sega's classic names from the 80s and 90s - Golden Axe, Altered Beast, Streets Of Rage and Shinobi - and created new games around them, mixing tried-and-tested gameplay with high-res graphics and new ideas. The studio even put together a proof-of-concept video, which gave a rough idea of what a 21st century Golden Axe might look like.
For unknown reasons, Sega decided to pass on the idea, and Sega Studios Australia is set to close later this year - fittingly, perhaps, its last release will be a remake of Castle Of Illusion,...
It's not unusual for games to be cancelled before release, and some of them could have been great. Here's a pick of 25 promising examples...
Earlier this week, news emerged that Sega Studios Australia had pitched an idea to its parent company called Sega Reborn. These games would have revived some of Sega's classic names from the 80s and 90s - Golden Axe, Altered Beast, Streets Of Rage and Shinobi - and created new games around them, mixing tried-and-tested gameplay with high-res graphics and new ideas. The studio even put together a proof-of-concept video, which gave a rough idea of what a 21st century Golden Axe might look like.
For unknown reasons, Sega decided to pass on the idea, and Sega Studios Australia is set to close later this year - fittingly, perhaps, its last release will be a remake of Castle Of Illusion,...
- 8/29/2013
- by ryanlambie
- Den of Geek
Enslaved: Journey to the West developer Ninja Theory has confirmed that a sequel is not in the works. Speaking with Edge, Ninja Theory's Tameem Antoniades admitted that the studio had hoped to develop a sequel, but has been held back due to lower than expected sales. "Enslaved should have done better," Antoniades said. "Right now we should have been doing a sequel and perfecting that sequel and doing what franchises do, which is get better over time. "[But] because that didn't happen we've not (more)...
- 9/22/2011
- by By Scott Nichols
- Digital Spy
Enslaved: Odyssey To The West director Tameem Antoniades recently said he wanted his post-apocalyptic adventure inspired by the Chinese classic Journey To The West to be like the films of Hayao Miyazaki: “A fantasy… where everything is different and everything is colorful.” Antoniades and his collaborators at Ninja Theory have partly succeeded. Enslaved does an admirable job of capturing some of the physical and ethereal magic that make Ghibli’s animated features such a delight to watch. The game’s vision of post-Robot War New York City in the mid-22nd century is swimming in vivid primary colors and imparts an ...
- 10/11/2010
- avclub.com
The developers behind the new, rebooted "Devil May Cry" were thinking big with "Enslaved" even before the game was announced. The same forward thinking that's led to a pre-release Dlc announcement also could have generated a full-length CGI movie, but Hollywood just was interested.
"We actually really went for that," Ninja Theory co-founder Tameem Antoniades told Destructoid. "We were serious about it. We went to all the big studios in Hollywood and pitched the idea."
The problem? Antoniades believes the film industry just didn't understand what they were trying to pitch. Despite Ninja Theory's proposal to render its animation in real time, thus saving money by using the same Unreal Engine 3 that built the game, he said the studios wanted a more expensive Pixar-style approach. In fact, the people they talked to didn't have any "idea of what real time means."
"Then, the fact that you say you can do...
"We actually really went for that," Ninja Theory co-founder Tameem Antoniades told Destructoid. "We were serious about it. We went to all the big studios in Hollywood and pitched the idea."
The problem? Antoniades believes the film industry just didn't understand what they were trying to pitch. Despite Ninja Theory's proposal to render its animation in real time, thus saving money by using the same Unreal Engine 3 that built the game, he said the studios wanted a more expensive Pixar-style approach. In fact, the people they talked to didn't have any "idea of what real time means."
"Then, the fact that you say you can do...
- 9/23/2010
- by Brian Warmoth
- MTV Multiplayer
Ninja Theory envisions that more studios will use performance capture in future. Chief designer and co-founder Tameem Antoniades said that recording with separate performers is inefficient by today's standards. "I think it's totally inevitable that [studios will] have to [use performance capture], because we get to the level of Avatar, anything less is not going to be good enough, and we will get to that level of performance," he told Digital Spy. "You can't replicate that on realistic characters with animators, you just can't. Well, you can, but it would be grossly inefficient, it would take just too long. "There are still games out there that voice separately in a recording studio, capture movements with different actors, and then they put it all together, and I just think that's just insane. Why would you do that? It's (more)...
- 7/30/2010
- by By Matthew Reynolds
- Digital Spy
Ninja Theory has detailed the downloadable content for Enslaved: Odyssey To The West. Chief designer and co-founder Tameem Antoniades said that the firm has designated a small team to work on Dlc, which will be single-player in nature. "We've not announced it yet, but now that the main game is pretty much done, we've started another team to start on the Dlc," he told Digital Spy. "It will be story-based, mission-based, but it will be a side story, so it's optional, you won't need it for the main game at all." Antoniades also said that (more)...
- 7/30/2010
- by By Matthew Reynolds
- Digital Spy
During a recent interview with the news site, Cvg, Tameem Antoniades, co-founder of Ninja Theory and chief designer of Heavenly Sword, said “to do 3D properly you need to render 60 frames per second, per eye, and at least a 720p resolution. So in essence, that’s 1080p rendering at 120 frames per second and the current generation can only process very rudimentary graphics at that spec.” He went on to say “the technology’s limited now, so you won’t be able to play stuff that looks like Avatar – the movie – in 3D.”
As reported earlier today, Sony itself has even released statements denying 3D updates that were thought to be coming to some favorite titles on the PlayStation 3, such as Little Big Planet, Wipeout HD, Killzone 2, Gran Turismo 5, and Super Stardust HD.
Sony has a couple of planned updates for this summer to enable 3D functionality: one update for 3D...
As reported earlier today, Sony itself has even released statements denying 3D updates that were thought to be coming to some favorite titles on the PlayStation 3, such as Little Big Planet, Wipeout HD, Killzone 2, Gran Turismo 5, and Super Stardust HD.
Sony has a couple of planned updates for this summer to enable 3D functionality: one update for 3D...
- 4/6/2010
- by Marc Bell
- GameRant
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