3/10
A lazy addition to an otherwise sterling series
29 January 2013
Warning: Spoilers
Anyone who is a fan of the Mass Effect games and has played the last one is already familiar with James Vega and is somewhat aware of the story of his lost platoon. Though James Vega is by no means a favourite character of mine, he still is a fun and worthy addition to the amazingly diverse roster of characters offers up in the ground-breaking game series.

However, this spin-off animation does not live up at all with the original three games cinematic style, characters, story or story telling. I know it is a slightly difficult comparison to compare a game to an animation, however when a feature that has to focus more on combat than story has a more fuller narrative then you know it is bad. Even compared to the third game - an ending that is regarded as one of the worst game endings ever feels more satisfying than this.

The animation felt the laziest aspect of the whole production and offered nothing special to fans. When the main character's neck is bigger than his head then you know how poor quality the animation is.

Not only is the animation lacking, but the characters provided for the viewer to be emotionally invested in were two dimensional and bland for the most part, not forgetting some very dodgy voice acting and impressions of old characters, as well as a PAINFULLY obvious 'bad-guy'. Not forgetting massive plot holes e.g. why didn't Essex go after the asari and save her with biotics, or why was it so easy to get out of the pod chambers, even when they weren't paralysed).

There were some parts I liked and the end felt somewhat satisfying and the beginning and end felt reasonably satisfying, however from a name this good, fans and newcomers should justifiably expect something more.

I know this is based on a comic, so the production cannot be blamed entirely, however this could have been a lot more of an exciting tale if executed directly. As well as this, why they chose this piece to do as an animation is beyond me. They could have just as easily animated a satisfying alternative ending to the series (although that would be hard to execute well), or create a fresh narrative from the plentiful world that mass effect has created (pre, post, or parallel to Shepard). I would have personally liked them to create a narrative from the Rachni Wars.

OVERALL LAZY AND DISAPPOINTING WITH THE POTENTIAL IT HAD
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