The Walking Dead: The Distance (2015)
Season 5, Episode 11
Clichés and plot holes (and spoilers)
27 February 2015
Warning: Spoilers
I love this series but ever since it started there have been too many little problems with it. The tired old cliché of every single walker making grunting, growling, slobbering noise, except for the one that sneaks up on a regular member of the gang and manages to bite him (because he's so absorbed at looking at a picture on the wall that has absolutely no meaning for him).

And the usual tired old cliché of driving down a deserted road and the very instant the driver takes his eyes off the road suddenly there's a horde of walkers and despite the second vehicle being 10 feet behind them, they get separated.

And the tired old cliché that happens in far too many movies, where the car the was running fine gets shut off for NO reason at all, and of course won't start when they need it to.

And the huge plot hole in this episode where Aaron tells them he is with 1 other person, but despite the fact they don't see him at the vehicles, they all load up and drive off without anyone (including) Aaron mentioning it !

And of course, despite their previous experiences at Woodbury and Terminus, they drive straight up to the entrance of this latest safe haven without any hesitation or checking the place out first from a safe distance. Doesn't even seem the least bit odd to any of them that when they get to the gate, there's no one there to greet (or challenge) them so they all get out and just stand in front of the gates like they're waiting to be gunned down. Seriously, the writers are starting to get lazy. I was kind of surprised this episode wasn't mostly comprised of useless "flashbacks" as well.

There are numerous other plot holes as well, like the fact they seem to be able to find gas powered vehicles that run perfectly (except when you need them the most) despite the fact that gas degrades overtime and would be pretty much unusable by now.

And wow -seriously ? The US has major military bases scattered all over the country, complete with some heavy duty, diesel powered, armoured vehicles that would plow through entire herds of walkers without even slowing down. MRAPs, LAV IIIs, even just HumVees would be considerably better than "whatever piece of crap we find on the side of the road" BS that they keep trying to survive in.

I won't even bother with the whole "skull turns to squishy melon consistency seconds after someone becomes a walker" crap. Odd how the rest of them seems pretty strong though (like teeth, nails and other bones). At least they don't turn into the superhuman vampire zombies like in some movies.

And what's with Michonne suddenly being the "lets throw all caution to the wind and just trust this guy for no real reason at all" person ? Or are the writers getting that pathetic that they expect the viewers to believe that the group automatically thinks the next "safe" place won't be filled with murderous cannibals and psychos like the last 2 were ? If anything, the entire group should be paranoid as can be about anything that crosses their path. This series has potential to keep going strong for quite awhile, unless they start going down the dumbass road where everyone starts having weird psychotic flashbacks and suddenly some stupid jar jar binks type character is introduced and they all turn into cross- thumping true believers.
6 out of 17 found this helpful. Was this review helpful? Sign in to vote.
Permalink

Recently Viewed