Toys (1992)
5/10
An absolute visual marvel, but not much substance
22 August 2020
If there's anything to be said for Toys, it's a wonderful movie to look at. In terms of its tone, visuals, atmosphere, and set designs Toys knows exactly what type of world it wants to create. Unfortunately while we do have a beautiful looking world on display, we don't have much of a story taking us through it. After an eccentric toy inventor dies, feeling his son(Robin Williams) is not yet ready for the responsibility of running the factory, he instead arranges for his embittered career military man brother(Michael Gambon) to take over instead despite him only doing so because he can't get promoted past his current rank. From here it the movie the movie builds itself upon the conflict between Williams and Gambon where Williams wants the factory to continue build toys the fit the soft, playful, and creative philosophy of his late father, while Gambon wants to use the factory to build military hardware and arcade games where kids who think they're shooting enemies are actually wiping out entire cities........you read that correctly. The movie tries to use Williams' character as a representation of "classic" more "innocent times" while Gambon is supposed to be a commentary on the toy industry becoming more based on war and action tropes around the 80s with heavy emphasis on war, weapons, and other aspects of a similar nature. It's not like there isn't ground to be explored on the topic of how our portrayals of war affect societies attitudes towards it, especially in how it's marketed to youth, but it never fully commits to this idea and instead lends more focus to Williams comedy or the oddness of the set design. Even taking its lack of focus into account, the movie's fantastical nature works against what it's trying to explore because it's so divorced from our own reality feeling more in line with Willy Wonka and the Chocolate Factory or Babes in Toyland in terms of its tone and visuals that whatever statement it wanted to make on the nature of war toys or shooting gallery video games loses its impact. Toys is not a bad movie, it's clumsily written and feels like it wants to make a statement on a topic without fully understanding or exploring it, but it is well intentioned and made with genuinely craft and care. It's worth seeing maybe once for the visuals, but there's not much beyond the visuals that'll stick with you past the end credits.
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