9/10
Excellent gameplay, somewhat lacking story
28 December 2022
First things first, if you're looking for a game with a polished, well-rounded story, run away. MGSV:TPP is not that kind of game. Yes, there is a plot; but it becomes clear very early on in the game that the story of the game is not the main focus.

However, if you're looking for an extremely realistic, sophisticated, and immersive combat system, you'll find it nearly impossible to find a game with better combat than The Phantom Pain.

TPP places you in missions where you have objectives to complete. However, how you complete the objective is entirely up to you. There is not a single scripted event in most of the missions; the game leaves it entirely up to you to complete your objectives. Need to destroy communications equipment in order to cripple the enemies' defenses? Discreetly place and detonate some remote bombs on the equipment and get the heck out of there before the enemy finds you. Or you could blow everything up with a rocket launcher and call it a day. Or perhaps trucking in there with a tank and exploding anything that moves more your style.

What if you need to eliminate a dangerous arms dealer? You could snipe him from a distance and that would be perfectly acceptable. But you could also take him out with a tranquilizer gun and take him back to base to join your team.

Hey, that was the perfect segue to the next amazing thing about metal gear: the mother base system.

You'll be hard pressed to find any other game with a more in depth base building system. Starting out with a mere single platform, by completing objectives, capturing soldiers and collecting resources in the battlefield, you will quickly be able to improve and extend mother base until it becomes an unrivaled private army.

Sounds like a piece of cake? Think again. MGSV:TPP is a very difficult experience. Enemy AI is highly intelligent. Pray to God that you don't get spotted; it's never been so easy and quick to go from smoothly completing a mission without detection by the enemy to desperately searching for cover while they rain down hellfire on you. TPP, In that department, is a very unforgiving game. If you want to get the highest possible score (S rank) on a mission, you'll be forced to carefully plan out your moves and time your movement carefully, because merely being spotted is sometimes enough to obliterate any hopes you had of achieving an S rank. Does it sound fun to be sprinting out of a mission area, having executed every one of your moves perfectly after spending so much time carefully planning your plan of action, only to be spotted by a soldier and being forced to start over? That's happened to me.. I've never been so frustrated in my life.

But there is no feeling quite like that of achieving an S rank. It's so amazing bro. You'll be flying high for the rest of your day because YOU EARNED IT!

Sorry about that rant.
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