Hogwarts Legacy (2023 Video Game)
10/10
A Jewel In The Franchise Crown
13 February 2023
First Impressions:

I've been dying for a chance to return to the Wizarding World and "Hogwarts Legacy" more than rose to that occasion when it gave me that opportunity. The game was stunning in detail, boasted magnificent immersive quality, and is the best magical world game to date inspired by Rowling's iconic novels.

Gameplay Analysis:

Set in the 1800s, the plot certainly called to the history-lover in me. My eyes were, therefore, peeled for historical inaccuracies, but it looked like the team did their homework with laser-focus attention to even the smallest detail.

Hogwarts truly came alive on the screen for me. The sheer immersive value of "Hogwarts Legacy" has to be experienced to be appreciated. Once I started to play, I could've sworn I left our world behind and stepped through a portkey - the same name as the game studio, by the way - into a whole new world and timeline.

They started me off as a fifth year joining late, which was a curious and clever decision. My character could be part of more Hogwarts-related instances this way. Besides, a dark threat was unravelling at the school that threatened magic itself. So being a fifth-year student enhanced the already prevailing gravitas in the plot.

Since I connected my official Wizarding World profile to my WB Games account, "Hogwarts Legacy" automatically carried over my unique wand, patronus, and House into the game. This was yet another brilliant idea that made me feel as though I belonged in this world.

My House: Slytherin My Wand: Spruce Wood with Unicorn Core; 14 ½ Inches Length; Slightly Springy Flexibility My Patronus: Bat (rare)

Since I purchased the Digital Deluxe Edition of "Hogwarts Legacy", I received the cosmetic extras in-game and 72-hour early access. It was assuredly worth buying. I will showcase the cosmetic items and other elements in future gameplay videos, which I will upload on my YouTube channel; more on this later. Also, don't forget to claim those Twitch cosmetic-item drops.

For the time being, I'm guessing this will remain a single player campaign style game. Just the way I like it, though I won't complain if given the opportunity to be part of a possible multiplayer storyline in future DLCs or patches (unconfirmed).

The team behind the game deserves a long standing ovation for taking such a bold risk when faced with pleasing millions of franchise fans, myself included, and still delivering excellence that could satisfy a major number of us. I was certainly more than happy with what they achieved in "Hogwarts Legacy".

While the game downloaded relatively quickly, unpacking was slower than Umbridge running from a centaur. But it was well worth the wait. I had a nostalgia attack from when I used to wait outside my favourite bookstore for one of the "Harry Potter" book releases. Makes me want to turn back time, in a way.

From its outstanding character-customization options to the many intricate puzzles and lore elements waiting for me to build a brand-new story around my character, not to forget all the dutiful inspirations from J. K. Rowling's original books, "Hogwarts Legacy" felt like it was going to be a delight to play on so many levels and I was only just getting started with the campaign.

It felt familiar as well as fresh and did not fail to captivate where visuals and panoramas were concerned. It was quite literally an open-world game and you could go anywhere after just a short while completing the initial quests. Look out for a future video of me exploring and flight-seeing the open world on Thestral-back.

The game also contains a non-morality system, which will allow me to be a dark wizard, a prospect I absolutely adore. Such freedom is exemplary to see implemented in a game known for all sorts of forbidden spellcraft.

The flying mounts - thestrals, hippogriffs, brooms - were superb, to say the least. And the combat system was just the right shade of complex, and made my heart beat faster. The fight design in "Hogwarts Legacy" was a game-changer in its own right. The game came across as flawless every way I looked at it through a few online live-streams. I am eager to experience all this for myself.

Varying seasons with music to match further enriched the game in ways I found incredibly beautiful as I watched a few early access gameplay videos. This notion extends to the décor options, overall in-game designs, House-exclusive features, flora, fauna, a super-talented voice cast, and more.

I have only just started playing the game on PC via Steam. Suffice to say, only "Hogwarts Legacy" videos are going to be up on my channel for a while. Feel free to join me on my YouTube channel where I will keep uploading specific gameplay videos from this extraordinary title as I surrender to the fan-crazed art of immersion.

Final Notes:

I went in with frenzied fan fervour, meaning I was ready to rip the game apart if it didn't live up to its hype. Deep Potter-verse emotions were at play, after all, and I wouldn't have accepted anything less as a fan of this franchise. I am happy to report that "Hogwarts Legacy" delivered on all counts.

Its meticulous attention to detail and multi-layered gameplay with yester-era (1800s) appeal worked magic (pun intended!) on this game. It has certainly set a new standard for upcoming games, and I won't be surprised if future movie/TV adaptations take several pages out of the book that "Legacy" created.

"Hogwarts Legacy" feels extraordinary, ingenious, and magnificent. I can see myself playing this game over and over again as a student from each of the four iconic Houses. Now, to resume the game... I can't help but wonder, these are the moments that make life worth living.
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