Produced by
Stewart Bonn | ... | producer: PC |
David Brooks | ... | producer: Midway Home Entertainment |
Erwin Gasmin | ... | assistant producer: Midway Home Entertainment |
Jon Horsley | ... | associate producer: Genesis |
Happy Keller | ... | associate producer: Genesis |
Gerald McLane | ... | assistant producer: Genesis |
Jim Rushing | ... | producer: Genesis |
Troy Sheets | ... | producer: Digital Eclipse |
Will Shen | ... | associate producer: Midway Home Entertainment |
Don Traeger | ... | executive producer: Genesis |
Art Department
Adrian Bourne | ... | illustrator: Genesis |
Mark Cerny | ... | graphics |
Nancy Fong | ... | art director: PC |
William James Gin | ... | logo designer: PC / package designer: PC |
Ian Gooding | ... | artwork: PC |
Cynthia Hamilton | ... | title screen designer: Genesis |
Kan-Chan | ... | sprite designer: Sharp X68000 |
Ken-Ichi Nemoto | ... | graphics: Mega Drive |
Johaness Reuben | ... | additional artist: Game Boy Color |
Senba | ... | graphic designer: Sharp X68000 |
Andrea Smith | ... | illustrator: Genesis |
Derrick Wong | ... | additional artist: Game Boy Color |
Ian Ng Siong Yoong | ... | lead artist: Game Boy Color |
Sound Department
Hal Cannon | ... | sound designer |
Hiroshi Endo | ... | sound designer: Sharp X68000 |
Brad Fuller | ... | sound designer |
Steven E. Hayes | ... | sound: Genesis |
Jim Nitchals | ... | sound consultant: PC |
Junichi Ueda | ... | sound designer: Sharp X68000 |
Kenji Yokoyama | ... | audio: Mega Drive |
Camera and Electrical Department
Kit Morris | ... | photographer: PC |
Steven Unze | ... | photographer: PC |
Animation Department
Sam Comstock | ... | animator |
Music Department
Matt Furniss | ... | music: Game Gear & SEGA Master System |
Steven E. Hayes | ... | music: Genesis |
Additional Crew
Mike Albaugh | ... | software support |
Jun Amanai | ... | programmer: Mega Drive / project leader: Mega Drive |
Mark Armstrong | ... | programmer: PC |
Ron Avizur | ... | programmer: PC |
Steve Barry | ... | quality assurance: Genesis |
Mark Betteridge | ... | staff: NES |
Brett Bibby | ... | additional programmer: Game Boy Color / project leader: Game Boy Color |
Sam Calis | ... | technical director: Game Boy Color |
Juan Castillo | ... | hardware support |
Mark Cerny | ... | game designer |
Kevin Choong | ... | lead programmer: Game Boy Color |
Chris Downend | ... | Systems Support |
Erik Durfey | ... | hardware support (as Eric Durfey) |
Emily Favors | ... | documentation layout: Genesis US |
Bob Flanagan | ... | game programmer |
Lee Fletcher | ... | tester: Game Boy Color |
K.C. Foo | ... | support: Game Boy Color |
Randy Gocke | ... | support: Game Boy Color |
Susan Goerss | ... | product manager: Genesis |
Jeff Greenhut | ... | test supervisor: Game Boy Color |
Jeff Haas | ... | tester: Genesis |
Simon Hallam | ... | staff: NES |
Will Harvey | ... | programmer: PC |
Steven E. Hayes | ... | technical director: PC |
Toshiki Hirota | ... | programmer: PC-98 |
Sam Yau Hock | ... | additional programmer: Game Boy Color |
Morgan Hoff | ... | Systems Support |
Alice Kagamino | ... | programmer: Sharp X68000 |
Steve Lamb | ... | coder: Game Gear & SEGA Master System |
Bruce Leak | ... | programmer: PC |
Mike Lou | ... | tester: Game Boy Color |
Sam Ly | ... | hardware designer |
Mike Mahar | ... | software support |
Jed Margolin | ... | hardware designer |
Pat McCarthy | ... | hardware support |
Marti McKenna | ... | documentation: Genesis |
Gerald McLane | ... | tester: Genesis |
Seth McNew | ... | test supervisor: Game Boy Color |
Rich Moore | ... | software support |
Chris Morgan | ... | documentation layout: Genesis |
Takayuki Muraoka | ... | programmer: Mega Drive |
Eugene Ng | ... | tool programmer: Game Boy Color |
Minh Nguyen | ... | hardware support |
Ofu | ... | programmer: Sharp X68000 (as Kaze no Ofu) |
Don Paauw | ... | hardware designer |
Paul Proctor | ... | staff: NES |
Larry Reed | ... | programmer: Amiga |
Jack Ritter | ... | Systems Support |
Robert Sablan | ... | test manager: Game Boy Color |
Alexander Salcedo | ... | lead tester: Game Boy Color |
Mike Schwartz | ... | programmer: Genesis |
Andrea Smith | ... | documentation: Genesis |
Doug Snyder | ... | hardware designer |
Carole Stamper | ... | staff: NES |
Chris Stamper | ... | staff: NES |
Tim Stamper | ... | staff: NES |
John Stookey | ... | lead tester: Game Boy Color |
John Tajuna | ... | tester: Game Boy Color |
Naomi Takahashi | ... | customer service: Mega Drive |
Don Traeger | ... | product manager: PC |
Jean Tran | ... | support: Game Boy Color |
John Ubalde | ... | test supervisor: Game Boy Color |
Huw Ward | ... | staff: NES |
Brad Whisler | ... | programmer: PC |
C.L. Wong | ... | support: Game Boy Color |
Justin Wood | ... | tester: Game Boy Color |
Mizuho Yoshioka | ... | customer service: Mega Drive |
Thanks
Jun Amanai | ... | special thanks: Sharp X68000 |
Stewart Bonn | ... | thanks: Amiga |
Deborah Fulton | ... | special thanks: Game Boy Color |
Steven E. Hayes | ... | thanks: Amiga |
Richard Hilleman | ... | thanks: Amiga |
Bill Hindorff | ... | special thanks: Mega Drive |
Ira Kalina | ... | special thanks: Game Boy Color |
Yoshihiko Kurata | ... | special thanks: Sharp X68000 |
Bill Lee | ... | thanks: Amiga |
Kazuo Matsunaga | ... | special thanks: Sharp X68000 |
David S. Maynard | ... | thanks: Amiga |
Jon Medek | ... | thanks: Amiga |
Jay Miner | ... | thanks: Amiga |
Norm Noble | ... | thanks: Amiga |
Nancy Ramsey | ... | special thanks: Game Boy Color |
Grek Riker | ... | thanks: Amiga |